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Man, love the game but i'm conflicted about this update.
I want to play, but don't want to waste my time for some not worth Prestige Perks. (Specially Heavy).
If that’s really how it works, it feels like a surefire way to frustrate players and make them stop playing altogether.
It should allow to switch whatever prestige perks you want when you unlock all 4 slots? Doesn't take too long. 1-2 days to unlock all slots.
So in other words, you have to level your character to 25 multiple times in order to get all the prestiges.
Good to point out, that you don't need the prestige perks. It's completely mandatory. However the buffs they give are pretty powerful. And the more difficult operations you do, the more xp you get and each prestige level boosts your xp gain a well. So after 2 prestige levels, you're already flying through the leveling.
So let me get this straight. You have to grind four full prestige cycles, 25 levels each, just to unlock the option to swap a prestige perk?
That’s not progression. That’s punishment. That’s 100 levels locked into a single choice you might hate, with zero way to fix it unless you sink dozens of hours into repetitive grind. And for what? The freedom to play your class the way you actually want?
It’s honestly baffling. This kind of design doesn't encourage experimentation, it kills it. And if they don’t change it, a lot of players are just going to walk away.
It gets faster with every prestige, like absurdly fast.
Ok, so what else you wanna do? They gave you content for grinding some progression, even if the system is somewhat questionable, its till something to grind for. Its just a further incentive to play and its really not doomsday right here, its an annyoance at best.
The prestige perks are also unbalanced again, its pretty obvious which one you should get. "Hmm, should i get knockback immunity on gun strike, getting some armor back for whatever or should i gain primary ammo when killing something with my secondary as first perk on Sniper?" Yeah, tough choice for the class that doesnt have ammo gain in their original perks.
Exactly. It's one thing to have a grind. We're used to that. But locking core build flexibility behind four prestige resets feels like a slap in the face.
I shouldn't have to commit to 100 levels just to fix a single bad choice or try something new. It's not even about being casual or hardcore, it's just basic quality of life. They nailed the feel of the combat, but this system feels like it was designed to punish curiosity.
Also, it's completely inconsistent with the rest of the game's systems. We can change regular perks freely after every mission, but for prestige perks, we need to grind 100 levels? Grinding 100 levels isn't fun, it's labour.
Are you working for Sabre by any chance?
Hope the devs are listening because this ain't it.
I know you guys somehow believe i defend this system because i dont rage against it like you do but rather look at it with a more relaxed perspective, since its the system we got and thats what i have to work with.
But that doesnt really strengthen your point here, mate.
Also, you arent really able to freely switch between perks, because you have and had to level up to 25 first, unlock all the perks and then you had the "freedom" of choice, which eventually ended in meta picks anyway, because much like the prestige perks, there is an obvious imbalance in the original perks as well.
Now let me ask you, if you had all classes on lvl 25 already, how much exp did you "waste" before the update hit? Wouldnt you be already prestige rank 4 with at least one class?
Do you not have enough experince with the game and the developer right now to be happy about stuff you can grind and that will take a while? Want everything fast unlocked and then complain about lack of content again?