Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Just timed ability's recharge rate with and without this perk and its completely the same, which is around 2 mins.

Looks like it's not nerfed properly yet and one can wonder how real those "they nerfed banner to the ground" compaints. Can somebody confirm increased recharge time (4 mins)?
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Showing 1-8 of 8 comments
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/154-note-on-the-6-0-update-and-upcoming-hotfix

"However, it turns out that due to a bug, the 100% longer cooldown is not applied and this perk works exactly like it was pre 6.0. We still think that this is a very strong perk and requires tweaks, because with certain team perks you can bring its original cooldown from ~120 seconds to ~20 seconds in combat situations.

This means full heal every 20 seconds and no other perk in the perk tree can be close to being this effective. But we do hear your feedback about the nerf being too harsh and we will take another look at it when we fix the cooldown effect not applying properly."
Originally posted by Realmonster:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/154-note-on-the-6-0-update-and-upcoming-hotfix

"However, it turns out that due to a bug, the 100% longer cooldown is not applied and this perk works exactly like it was pre 6.0. We still think that this is a very strong perk and requires tweaks, because with certain team perks you can bring its original cooldown from ~120 seconds to ~20 seconds in combat situations.

This means full heal every 20 seconds and no other perk in the perk tree can be close to being this effective. But we do hear your feedback about the nerf being too harsh and we will take another look at it when we fix the cooldown effect not applying properly."

Thank you, brother. Emperor protects.
Chaos Feb 10 @ 5:48pm 
Guess Saber ♥♥♥♥♥♥ up something (as usual).

On the sidenote, remember that gunstrike fully refill all armor bars if use on the bosses perk?
It's still fully refill my armor bars this patch on the tyrant (and probably anything else too).
Originally posted by Chaos:
Guess Saber ♥♥♥♥♥♥ up something (as usual).

On the sidenote, remember that gunstrike fully refill all armor bars if use on the bosses perk?
It's still fully refill my armor bars this patch on the tyrant (and probably anything else too).

So it's supposed to refill only 1 bar instead of 3 after the last patch? I missed that change.
Originally posted by Chaos:
Guess Saber ♥♥♥♥♥♥ up something (as usual).

On the sidenote, remember that gunstrike fully refill all armor bars if use on the bosses perk?
It's still fully refill my armor bars this patch on the tyrant (and probably anything else too).
i am also getting full armor when gunstriking the hive tyrant
To be fair: If the boss can TAKE OFF all your armor with one swing, you should get all that armor back on a perfect block/parry/roll. Otherwise, nerf the boss so he has to combo you to take off all your armor. You already almost get one shot on Lethal/Absolute as it is XD
Originally posted by Gamerzilla:
If the boss can TAKE OFF all your armor with one swing, you should get all that armor back on a perfect block/parry/roll

"lol" said the pack of spore mines. "lmao even"
Chaos Feb 10 @ 7:34pm 
Originally posted by Dubstep_Samurai:
So it's supposed to refill only 1 bar instead of 3 after the last patch? I missed that change.

Yeah, it's somewhere in the patch note, they said it was too strong and make those class invicible vs the bosses and that was not their intended effect.

So they "fixed" that by make it giving only 1 bar per shot like vs everything else.

But last I check with the tyrant, it's still give me all 3 bars anyway so there is that.
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Date Posted: Feb 10 @ 5:12pm
Posts: 8