Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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First of all, I love the game.
I make this clear to avoid misunderstandings.

That being said:
1- How is it possible that in normal difficulty things sometimes get more complicated than in higher grades?

2- Why are there guns whose basic attack does more damage than a two-handed thunder hammer? Energy weapons, according to the board game, ignore enemy armor, this is barely reflected in the video game.

3- Even the fusion weapon causes less damage than the plasma weapons, when in the board game they are more powerful.

4- The power fist is funny, like the thunder hammer, in the board game it is usually used to destroy heavy vehicles, how is it possible that a termagant or hormagant can withstand more than one hit from this weapon?

5- For the price at which they sell us the game they barely give us even half of the Astarte armory apart from certain legions being poorly represented in the pvp.

For now I have something to talk about and debate. XD
Originally posted by wojciechk50:
It's a computer game. Computer games are not 100% lore friendly because it would make them impossible to play, imbalanced. I know it's a simple answer and I wish there was more to it but there isn't.
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Showing 1-6 of 6 comments
Compare a computer game with a board game. Are you serious?

There is such a thing as a "Gaming convention"

If the developer does the same for you as in the board game, then you will still cry.

And don't forget that there must be a balance in the game. Which is so not all right.
1. this is purely psychological, the subconscious acknowledgement of a lower difficulty being lower can cause worse gameplay if you dont check yourself, since its easy to decide not to play at an optimal level just because its a "lower difficulty"
2. the damage stat is relative to weapon type and is not reliable in general, also a plasma and melta gun can kill a helluva lot more than a thunder hammer can
3. fusion weapons? what, the neovolkite pistol? it can kill big targets a lot easier than any other pistol and easier than 1/3rd of the primary weapons in the game, yeah the damage stat is "less" but that doesnt mean the dps is (as i said in the 2nd point the damage stat isnt reliable)
4. video game balancing, though yes the power fist is definitely the worst melee weapon and needs to be buffed; the devs intended its main gimmick to be hyperarmor but attempting to exploit that means instant death because things kill you within seconds past average, so it just sucks unless you compensate with class perks
5. you can say that about a lot of 40k games
Last edited by retro wave; Feb 2 @ 5:12am
Fitzy Feb 2 @ 6:01am 
Originally posted by retro wave:
1. this is purely psychological, the subconscious acknowledgement of a lower difficulty being lower can cause worse gameplay if you dont check yourself, since its easy to decide not to play at an optimal level just because its a "lower difficulty"
2. the damage stat is relative to weapon type and is not reliable in general, also a plasma and melta gun can kill a helluva lot more than a thunder hammer can
3. fusion weapons? what, the neovolkite pistol? it can kill big targets a lot easier than any other pistol and easier than 1/3rd of the primary weapons in the game, yeah the damage stat is "less" but that doesnt mean the dps is (as i said in the 2nd point the damage stat isnt reliable)
4. video game balancing, though yes the power fist is definitely the worst melee weapon and needs to be buffed; the devs intended its main gimmick to be hyperarmor but attempting to exploit that means instant death because things kill you within seconds past average, so it just sucks unless you compensate with class perks
5. you can say that about a lot of 40k games

2. As someone who didn't like the melta and now uses only that for higher difficulties. I can verify not only damage but crowd clearance capabilities of it. The hammer is slow by the time it takes a swing the melta has taken out 6 and you've rolled out the way to take out another 6 without being surrounded.
Last edited by Fitzy; Feb 2 @ 6:01am
Guardia Feb 2 @ 6:01am 
The thunder hammer is reliant on the charged heavy hits to do damage, the basic attack is just for clearing chaff
The author of this thread has indicated that this post answers the original topic.
wojciechk50 (Banned) Feb 2 @ 6:01am 
It's a computer game. Computer games are not 100% lore friendly because it would make them impossible to play, imbalanced. I know it's a simple answer and I wish there was more to it but there isn't.
Las Fusil does the most damage in one hit in the entire game, but you need to stack headshot damage perks to make use of that and actually land them.
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Date Posted: Feb 2 @ 4:49am
Posts: 6