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Saying that I use block on Vanguard/Bulwark so far and simply get used to use Volk-pistol instead of melee at point-blank just to do something between the blocks if I want to stack 3. Works fine especially since the pistol does not need aiming-stance even at distance.
I do agree though there should be changes to how charges are handled. Either like you said or Tao. Either would be an improvement over how they are handled now.
There are some exceptions, class- and mission-wise.
Blocking chainsword for example is pretty dope and probably best pick for vanguard now, esp. during chaos OP.
For tactical, battle focus now also works for perfect blocks, but perfect parrys are much easier to achieve with a fencing weapon. So there is that.
Blocking power sword is kinda meh, it has less damage and speed than the fencing variant.
Power hammer with blocking is ok but for me not overwhelming. It gives higher ground pound damage, all its' stats are better than the other variants, but for the class it comes at a high cost in terms of less gunstrikes.
I almost never see people using knife or fist, so not talking about those.
It's nice that they have done something for blocking weapons, but now balance weapon are in the same spot blocking weapons have been before - nobody uses them.
I agree with the op that charges should not be consumed before 3 stacks.
I am not sure if the damage from the aoe is not enough. I always thought of it as a way to kill a bunch of minoris, since the upgraded damage from the weapon itself should be enough to deal with majoris better. But yeah, maybe its range could be a little better to achieve exactly that.
As i also said before, it doesnt really matter how they change block, its almost impossible to compete with a straight A defensive technique like parrying, where you get armor back, can kill a bunch of small trash and initiate a high damage gun strike on majoris. Its all you ever want and need in defense. Block would need to come to the same level first to even be compareable and at that point there isnt a need for either block or fencing when they both do practically the same thing.
The only way to make an actual impact with non-fencing weapons would be giving them such high damage output that attacking with melee while being attacked is as worthwhile as parrying and not taking damage.
I have a lot of fun with them as well, but not being able to knock back any minoris until you swing is a huge loss when you're getting swarmed. Maybe second p block could have small knock back radius at least for smaller guys.