Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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On the topic of prestige reset.
Does it really have to cost 750? I mean it is like 2 games worth and different loadouts can more or less use the same setup, but it sounds like a bit of unnecessary hindrance for build-changing (especially since limit is 2k and not many swaps can be buffered).

Thoughts?
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Showing 1-15 of 39 comments
Stalectos Apr 18 @ 10:56am 
does the cost go up for the 3rd or 4th one or something? because I'm on prestige 2 and the upfront cost was only 100 each time for me. if we are talking the cost of acquiring every perk when you reach the appropriate level just skip every perk you aren't going to use immediately. I only buy 5 perks per prestige and some buy 0.
Serpiko82 Apr 18 @ 11:01am 
Also, you can sell excess weapon unlock tokens for requisition points.

I used to be short on requisition, but once most weapons are unlocked, tokens become a handy source of "cash".
[HN] Apr 18 @ 11:08am 
I think before talking aobut prestige reset we need to talk about the broader topic of "Loadouts".

Right now the game suffers from a MASSIVE loadout problem:

1) You only have 3 loadouts which don't allow you to set up all your main weapons.

2) Weapon Perks are tied to the weapon type itself. Not the weapon variant, not the loadout and not even the class. This means that if you want a specific weapon build on class A, while also using the same weapon but on another variant and build on another class (or even the same class) you'll have to respect the weapon every time.
Its especially noticeable with weapons that have drastically different builds like the inferno pistol that you can build as one tap super short range weapon, or a longer range more generalist weapon).

3) Class Perks are tied to the character, not the Loadout. Since many perks are weapon specific, it means that every time you want to change loadout you'll have to respec your perks too (best example is the heavy. If you want to play multimelta, you'll need to use the melta perk, then if you want to swap loadout you'll have to respec to have something that actually work with your new eapon.

4) Prestige, just like weapon and character perks, are not tied to loadout. It's especially a problem there because unlike the weapon and class perks that you can just respec for free, this time you'll have to pay (quite a lot) for it.

All that to say this: Loadouts need to be completely reworked.
We should have way more slots (just give us 30 per class, its not as if that costed Saber a dime to do) and all loadouts should contain both Weapon, Character and Prestige perks.
And OBVIOUSLY, prestige respec should be free, as having them paywalled would break the system.

Also on a side note, cosmetic loadout have mostly the same problems.
We need way more loadout slots both for armor and colors, and we especially need a "bundle" loadout system that allow you to set an armor AND a color together, as the vast majority of players adapt their armour to their chapter colors anyway).
Tao314zdin Apr 18 @ 11:10am 
Originally posted by Stalectos:
does the cost go up for the 3rd or 4th one or something? because I'm on prestige 2 and the upfront cost was only 100 each time for me. if we are talking the cost of acquiring every perk when you reach the appropriate level just skip every perk you aren't going to use immediately. I only buy 5 perks per prestige and some buy 0.
I'm talking about P4 situation when you can reset the prestige perks without dropping level. Up to that point it is 100, but that is not the topic.
valium Apr 18 @ 11:11am 
That is literally the topic.
Stalectos Apr 18 @ 11:12am 
Originally posted by Tao314zdin:
Originally posted by Stalectos:
does the cost go up for the 3rd or 4th one or something? because I'm on prestige 2 and the upfront cost was only 100 each time for me. if we are talking the cost of acquiring every perk when you reach the appropriate level just skip every perk you aren't going to use immediately. I only buy 5 perks per prestige and some buy 0.
I'm talking about P4 situation when you can reset the prestige perks without dropping level. Up to that point it is 100, but that is not the topic.
I see. I was unaware that they gouged you that badly for resetting your prestige perks and am suddenly glad that most of my options as a tactical seem to actually suck.
Tripfy Apr 18 @ 11:26am 
Originally posted by HN:
All that to say this: Loadouts need to be completely reworked.
We should have way more slots (just give us 30 per class, its not as if that costed Saber a dime to do) and all loadouts should contain both Weapon, Character and Prestige perks.
And OBVIOUSLY, prestige respec should be free, as having them paywalled would break the system.
You don't have enough good main weapons to require more than three slots per character...
I do agree though that loadouts should be more comprehensive and include at minimum different perk setups...like in Darktide.
The stuff about requiring more loadout slots for more cosmetic versions of one character, no clue. It's already a hassle and annoyance having constantly new indicators on each class about what I've unlocked and having to update even one look is enough for me, I'd honestly wish for a quick "dismiss unlocks" button.
Tao314zdin Apr 18 @ 11:29am 
Originally posted by valium:
That is literally the topic.
No, read again.
Tao314zdin Apr 18 @ 11:30am 
Originally posted by Serpiko82:
Also, you can sell excess weapon unlock tokens for requisition points.

I used to be short on requisition, but once most weapons are unlocked, tokens become a handy source of "cash".
Good point, I guess mb at the end number is not so unreasonable as points sink. Just not sure it was necessary at all.
Tao314zdin Apr 18 @ 11:34am 
Originally posted by HN:
I think before talking aobut prestige reset we need to talk about the broader topic of "Loadouts".
Well that is a very old topic, I also think loadouts would be way more useful if they would be like full-package: choose one and no other adjustments needed as they all are bind to them.

I would also bind prestige perk to loadout, like by default assign the initial choices to all and then charge to change them independently. IMO would work better.

At some point devs acknowledged the point as well, but I remember the answer was it is not a high priority.
[HN] Apr 18 @ 11:37am 
Originally posted by Tripfy:
You don't have enough good main weapons to require more than three slots per character...
Not on all classes, but on some you do.
On tactical I like to use Plasma, Melta, Heavy Bolt Rifle or Bolt Carbine.
On Heavy I'd like to use all 4 weapons (even if HBR is currently very mid).
And that's before even looking into the possibilities of building different loadout around the same main weapon.


Originally posted by Tripfy:
The stuff about requiring more loadout slots for more cosmetic versions of one character, no clue. It's already a hassle and annoyance having constantly new indicators on each class about what I've unlocked and having to update even one look is enough for me, I'd honestly wish for a quick "dismiss unlocks" button.
That's also something desperatly needed.
valium Apr 18 @ 12:19pm 
Originally posted by Tao314zdin:
Does it really have to cost 750?
Literally the first line of your thread.
Tao314zdin Apr 18 @ 12:22pm 
Originally posted by valium:
Originally posted by Tao314zdin:
Does it really have to cost 750?
Literally the first line of your thread.
Yes, which clearly refers to prestige reset (750) rather then level reset on prestige advance (100).

And so I said that 100 points on advancing prestige is not the topic. And it is endeed not.

So what do you mean?
Last edited by Tao314zdin; Apr 18 @ 12:23pm
valium Apr 18 @ 12:47pm 
You included it in the original post, it is part of the topic, you yourself made it the topic.
Originally posted by valium:
You included it in the original post, it is part of the topic, you yourself made it the topic.
No, OP is there unedited, it is not there.
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