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Before patches, I was running everything very smoothly with my Nvidia 3080 playing at 2k resolution with 32 gig of memory. Was getting in high 70's framerate on quality dlss. Now, it's like 10-35fps same settings after patch.
I wondering if it's in part due to the 4k texture pack not syncing correctly or/also them having major server issues. Lagging, low framerate, etc.
And there is even more problems you haven't covered like:
- The game freezing up a LOT, especially at the start of a game (probably some shader compiling)
- Weapons shooting when they shouldn't (like after a perfect parry, if you try to gunstrike your gun will some time shoot one before gunstriking (a problem clearly tied to server struggling to follow the action)
- Some time gunstrike won't refresh your contested life (or it will, then the health is rolled back to contested)
- Some time plasma weapon will just shoot instead of charge their attacks.
- Your character getting Massive, HEAVY stunlocks from majoris+ after hitting you with a random attack.
- Melta Charges some time just don't want to explode.
- Completely inconsistent spawning (in Absolute) that will some time just throw 20+ warriors at you out of nowhere).
- Game crashing almost every time you load out of a game.
And that's just from the top of my head.
https://steamcommunity.com/app/2183900/discussions/0/592894746516554992/?tscn=1744905711
Doesnt matter were you live.
not sure about the whiteknight response you're referring to. I was assuming that it was probably due to number of servers and load on those servers in north america being heavier. i would expect it to have had similar issues in asia as well.