Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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What the new class could be
So, since Saber finally confirmed we ARE getting a new class, what do you guys think it will be (before some of you say we aren't getting one, Saber said we are in the latest community post)
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Showing 1-13 of 13 comments
apothecary
or a terminator lol
Apothecary, Librarian, Terminator. Any of these will suffice.
Originally posted by .walruseater:
Apothecary, Librarian, Terminator. Any of these will suffice.

All of the above please.
Chaplain would be dope. Special being The litany of hate or something
Andysan Mar 27 @ 8:32pm 
Techmarine could be cool for horde mode, maybe setup tarantula turrets or something and give armor buffs idk.
Some of that would depend on how horde goes.

With the Thousand Sons being the primary enemies in the campaign, NOT having Librarian/Sorcerer as a class is very disappointing.

Techmarine would be nice to see though.
Would love a turret class as long as the turrets follow you. Having yet another reason to wait for people would suck since this game is slow paced as it is.
Originally posted by Gamerzilla:
Would love a turret class as long as the turrets follow you. Having yet another reason to wait for people would suck since this game is slow paced as it is.

A techmarine then?
[HN] Mar 27 @ 8:56pm 
It's pretty funny to watch everyone call stuff like appotecary, techmarine, chaplain or librarian (4 classes that would mess with their little "paint your own dude" thing), when the obvious answer is just Aggressor.
Saber is lazy, and everything they are releasing is stuff done before release.

The aggressor uses the same armour than the Heavy, so that's less work for them, and it will use the animations they have done for Calgar (did you people thought they would make a whole animation set for that glorified cameo and never use it again?)

They will come out with Auto boltstorm gauntlets, Flamestorm gauntlets, and maybe, MAYBE if they feel very freaky, they may go tap into the Captain in Gravis Armour for a Bolstorm x Relic Blade combo.

The class ability will be Fragstorm grenade launcher, which could be cool.
we'll know in the 3rd game.

development will slow down over the next months despite what they're saying. simply because a new game always need way more ressources than one that already exists

we'll be lucky if we get a skinpack for every first founding chapter. maybe 1 new weapon of each.

expecting them to drop stuff from the roadmap any minute now.
Last edited by Edolf Twittler; Mar 27 @ 9:34pm
Ahriman Mar 28 @ 1:50am 
Originally posted by Edolf Twittler:
we'll know in the 3rd game.

development will slow down over the next months despite what they're saying. simply because a new game always need way more ressources than one that already exists

we'll be lucky if we get a skinpack for every first founding chapter. maybe 1 new weapon of each.

expecting them to drop stuff from the roadmap any minute now.

Bait used to be believable.

SM3 is in the concept phase where they are still going over what they want out of the game, which means not a single person of the actual developers of SM2 are moved over, meaning development will continue for most likely a minimum of 1 full year at 100%, then drop down to 80% for year 2, and probably to 50% for year 3, and remain that way until SM3 releases in Year 4 or 5.

This is how game development works, as does any major project work when you got several irons in the fire.
Guardia Mar 28 @ 2:07am 
New class is set to come in 2026, so the remaining 87 players will be quite happy. Horde mode needs to come asap, the operations become boring after you've played them all a hundred times. I wish they'd release a bigger map for pvp and pump the player numbers up
a techmarine would probably be the least of a let down in terms of them needing to nerf it for it not to be op.
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Date Posted: Mar 27 @ 5:04pm
Posts: 13