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Sad joke aside, Frame gen (Nvidia) really does use a lot of VRAM on Nvidia GPUs AMD Framegen works differently. So, there is not much you can do, except to reduce VRAM load elsewhere (reduce textures, for example) or disable framgen. Easy. That is the sad Nvidia reality, nothing more to do.
FSR3 framegen is not in the game yet I think to try for you, not sure. Uninstalled the game after I finished.... .
Cyberpunk has poor textures to make up for the VRAM (does not need much). Even so, with Framegen and Path tracing you should be very close to the limits in Cyberpunk as well. Also, how games react to VRAM limits is different in each case. Some games become unplayable and some games just hve texture errors and such that are harder to notice... .
VRAM is a complicated matter, only easy thing is, if you do not have enough it is not great.
and idk why tf they are releasing the 5080 with 16Gb as well, its literally the most important component for games atm if ur running 4k
Turn your texture resolution down from ultra to high if you haven't already.
I have a 4070ti dlss on, set to native, and frame gen on 120fps. It has 12gb vram and I run on a 1440p display. I have the 4k texture pack installed and run with ultra setting for textures and during play vram usage can be anywhere from 60% to 90% but have never seen it go over.
4k display definitely would be a different story.
Best GPU I have ever had, drivers are very good as well. No idea why all insist on buying Nvidia... .