Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Void Dec 24, 2024 @ 9:56pm
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I love this game but this game is doomed
Yea I said it. Toxic positivity from plebbit has driven Sabre to be lazy af. Bolters still suck, melee is still underpowered, cut content readded to the game, contested health problems, lack of pvp, slow and lackluster updates, etc etc. This game had so much potential and it seriously needed a big patch before the holidays but of course nothing but game breaking maintenance. Little to no communication from Sabre doesnt help either. I still really love this game but it is so stagnant and stale at this point. Horde mode coming way late into 2025? FFS sabre. Everyone just praises the bread crumbs we get and act like its a full course meal. Look, I love this game. I want it to succeed but as of right now it is doomed. I can see why sabre is giving full mod support to modders because they clearly have no intentions of doing anything meaningful themselves. They got their money and they are fine with doing the bare minimum.
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Showing 46-60 of 93 comments
dziadek Dec 27, 2024 @ 7:15am 
Originally posted by Sloths:

I understand what you are saying. I do see your points. The thing is much of what you are talking about is game design. The operations are a multiplayer game designed around a multiplayer co-op experience. Yes solo play is an option but that is a harder road traveled. Bots are missing so much when compared to a human player.

As far as sales the last sales update they sent out was the end of last month and it was 5 million. A month before that the update they sent out was 4.5 million. That's some pretty good sales. The game is still chugging along sales-wise. You point to the those numbers and the drop in players as a troubling sign for the game. I keep posting this but look at the player drop from launch and the same general time frame of Space Marines 2 and these games Elden Ring, Helldivers 2, Black Myth Wukong, and BG3. I am using them as examples one because I view all those games as very successful games and I like them all. All those games experienced the same sort of percentage drop in players in almost the exact same timeline as Space Marines 2. It's natural people are people. They play stuff get bored, the beat the game, they get distracted by a new game, they don't like it, and so many other reasons why they don't stick around. This game isn't an MMO where it was mean't to keep people logged in to it for months straight.

As far as the game being too easy I never said overall the game should be made harder. You can go look back on all my posts and my argument has always been the same. Make the most difficult level hard not ruin the rest of the levels for the rest of the players.

OK...finally some sensible comment :)
Actually - I deleted my scathing review of the game and posted a new one.
In fact - I like the game - what pisses me off is the idiotic decision regarding the difficulty levels.
Compare Campaign on the lowest setting and Operations solo (with AI bots) - also on the lowest setting. Operations feels like 2 or 3 levels up.
Currently I am playing the game with the Primarch Power Fantasy mod. Very overpowered - but I couldn't find anything a bit more moderate. Later on - I will try the game w/o the mod.
Having said that - this is how the lowest difficulty level should look like. I am sure that many more people would be playing still.
The game may still be selling - but it feels more like a rip-off of the unsuspecting players who purchase the game based on the hype reviews - only to find out that they will never see the goodies because the entry point is too high for the vast majority.
I guess this is a new paradigm in the gaming industry:
Mikeblade Dec 27, 2024 @ 11:04am 
Originally posted by Ninja-star:
Originally posted by Mikeblade:
i so wanted to like this game but with no option to decline there data collection refunding was the only option
why do you have steam then? they collect data. Hopefully your email is not with any of major companies either. I presume you dont have any social as well like discord too as that collects data. Its a bit odd to complain about this yet use any of these services but who knows maybe you just did that one exception to steam and dont use any browser other than those specific ones for privacy or use google/youtube and many others.
i got steam over 20 years ago before companies started the whole collecting and selling of peoples personal data thing. also you are correct i don't use discord.
Sloths Dec 27, 2024 @ 11:35am 
Originally posted by dziadek:
OK...finally some sensible comment :)
Actually - I deleted my scathing review of the game and posted a new one.
In fact - I like the game - what pisses me off is the idiotic decision regarding the difficulty levels.
Compare Campaign on the lowest setting and Operations solo (with AI bots) - also on the lowest setting. Operations feels like 2 or 3 levels up.
Currently I am playing the game with the Primarch Power Fantasy mod. Very overpowered - but I couldn't find anything a bit more moderate. Later on - I will try the game w/o the mod.
Having said that - this is how the lowest difficulty level should look like. I am sure that many more people would be playing still.
The game may still be selling - but it feels more like a rip-off of the unsuspecting players who purchase the game based on the hype reviews - only to find out that they will never see the goodies because the entry point is too high for the vast majority.
I guess this is a new paradigm in the gaming industry:

I compare the situation you describe like my experience with Sekiro. I have played and beaten so many of the souls games and souls type games. I love them. I love the challenge. My friend played Sekiro and told me how awesome it was. I bought it. I loved the graphics, the setting the game took place in, the sound was good, the controls felt good. Problem was the mechanics the game was asking me to do I could just not do. Specifically the combat revolving around being able to parry consistently. I failed and failed and failed. Eventually I gave up. Liked the game, wanted to play the game, couldn't master the mechanic so had to give it up. Maybe one day I will go back and give it another shot.
Last edited by Sloths; Dec 27, 2024 @ 11:35am
JudgeMental1337 Dec 27, 2024 @ 11:36am 
was fun while it lasted but I ain´t coming back.
dziadek Dec 27, 2024 @ 10:55pm 
Originally posted by Sloths:
Originally posted by dziadek:
OK...finally some sensible comment :)
Actually - I deleted my scathing review of the game and posted a new one.
In fact - I like the game - what pisses me off is the idiotic decision regarding the difficulty levels.
Compare Campaign on the lowest setting and Operations solo (with AI bots) - also on the lowest setting. Operations feels like 2 or 3 levels up.
Currently I am playing the game with the Primarch Power Fantasy mod. Very overpowered - but I couldn't find anything a bit more moderate. Later on - I will try the game w/o the mod.
Having said that - this is how the lowest difficulty level should look like. I am sure that many more people would be playing still.
The game may still be selling - but it feels more like a rip-off of the unsuspecting players who purchase the game based on the hype reviews - only to find out that they will never see the goodies because the entry point is too high for the vast majority.
I guess this is a new paradigm in the gaming industry:

I compare the situation you describe like my experience with Sekiro. I have played and beaten so many of the souls games and souls type games. I love them. I love the challenge. My friend played Sekiro and told me how awesome it was. I bought it. I loved the graphics, the setting the game took place in, the sound was good, the controls felt good. Problem was the mechanics the game was asking me to do I could just not do. Specifically the combat revolving around being able to parry consistently. I failed and failed and failed. Eventually I gave up. Liked the game, wanted to play the game, couldn't master the mechanic so had to give it up. Maybe one day I will go back and give it another shot.

Well...yes.
Regarding SM2 - I had another look at https://steamdb.info/app/2183900/charts/
If you integrate the diagram (since launch of the game till today) and assuming 5 million copies sold - that gives an average playing time of less than 8 hrs per player.
Doomed...or not doomed...this tells me something...
Last edited by dziadek; Dec 27, 2024 @ 10:56pm
Originally posted by Eldgrim - Cole 505:
Only people still white knighting it are the ones who paid for all the extra bs.
+1
Bree Dec 28, 2024 @ 12:26am 
I honestly agree with OP, game is too ♥♥♥♥♥♥♥♥ hard. I can do and solo 2/5 difficulty (whatever it is thats below Substantial), but go up to Substantial for get Artificer data and even with a buddy its VERY hit or miss if we can make it to the end of the map. Call it "git gud" but I'll just call you an ass. Not everyone has time or willingness to pour hours into the game to do so and I'm willing to bet that is probably your mass majority of players.

While I think the difficulty does need to be heavily rebalanced, I personally don't really care that much about the game being as difficulty as it is (even if I think it is stupidly so). My issue is that I hate having progression tied to it. Specifically, unlocking new weapon tiers. To have their bits locked behind such barriers is dumb. I can play the game as much as I want on the difficulty that I feel is not only the most comfortable for me, but also the most fun but eh, screw your weapon progression. No new shiny weapons for you unless you want to slam your head into a wall repeatedly and slog through a bad time. Unbind the weapon progression from the difficulty I could careless how hard the damn game is.

For the record I do by in large, enjoy the game and think it has solid game play, but I'll be damned if it doesn't make it really hard to have fun sometimes when I want to "get something done" and I don't have the time nor do I give a damn about "git gud" since I prioritize having fun over frustrating myself trying to practice with the limited time I have to do so.
Tao314zdin Dec 28, 2024 @ 1:39am 
Originally posted by Bree:
I honestly agree with OP, game is too ♥♥♥♥♥♥♥♥ hard. I can do and solo 2/5 difficulty (whatever it is thats below Substantial), but go up to Substantial for get Artificer data and even with a buddy its VERY hit or miss if we can make it to the end of the map.

Try without buddy then, up to ruthless it is not uncommon to find 2 random brothers who will drag you through the finish line unless you make them kick you by afking.
Bree Dec 28, 2024 @ 2:14am 
Originally posted by Tao314zdin:
Originally posted by Bree:
I honestly agree with OP, game is too ♥♥♥♥♥♥♥♥ hard. I can do and solo 2/5 difficulty (whatever it is thats below Substantial), but go up to Substantial for get Artificer data and even with a buddy its VERY hit or miss if we can make it to the end of the map.

Try without buddy then, up to ruthless it is not uncommon to find 2 random brothers who will drag you through the finish line unless you make them kick you by afking.


What a solution... play the game I bought to play with my friends without my friends...
dziadek Dec 28, 2024 @ 4:14am 
Originally posted by Bree:
Originally posted by Tao314zdin:

Try without buddy then, up to ruthless it is not uncommon to find 2 random brothers who will drag you through the finish line unless you make them kick you by afking.


What a solution... play the game I bought to play with my friends without my friends...

Go to Nexus - download Primarch Power Fantasy mod.
It is WAAAY overpowered - but then you can play on higher difficulties too.
Worth giving it a go if (like most players) you don't have unlimited time to "git guD" and just want to have fun, upgrade weapons etc.
Sad things u guys talking here...
But what can i say, only approve it all.
Tao314zdin Dec 28, 2024 @ 5:40am 
Originally posted by Bree:
Originally posted by Tao314zdin:

Try without buddy then, up to ruthless it is not uncommon to find 2 random brothers who will drag you through the finish line unless you make them kick you by afking.


What a solution... play the game I bought to play with my friends without my friends...
Well you are rather an exception if you really can't beat it up to ruthless 1/2 times per class-load-out to unlock the weapon-tier. Half of the classes require only 1 run to get full load-out maxed as they only have 2 weapons.

So yeah, exceptional case - exceptional solution.

Or if you only play with premades - get a mod as it was suggested.
WreckWren Dec 28, 2024 @ 7:28am 
Toxic positivity is my new favourite term for mindless fanboying
businessizgood Dec 28, 2024 @ 7:39am 
Originally posted by dziadek:
100% correct. I have no major gripes with the campaign mode - it is playable, although very linear and short.
I had hopes for the Operations...LOL...was I mistaken...
Even on the lowest difficulty level (playing solo with AI bots as squad) the game is WAAAY to difficult.
I have read many reviews of this game: I very much doubt that any of the reviewers got further than the first one or two missions in the campaign mode (which is really a tutorial..).
I am certain that none tried the Operations solo.

If the creators of the game wanted to cater only to the hard-core players, who have unlimited free time and the need to validate their existence via their achievements in the game - that's fine with me.
But then they should state this very clearly. Well - they won't, because this would severely limit the sales.
As it stands now - people buy this game, and regret it soon after.
YMMV, as usual.
This game is not that difficult if you learn how to parry or block. You have to develop some skill in order to finish. If you don't want to learn how to play, that's your issue. I can go through lethal with no problems on solo. Not everything is a cake walk and made for people who are lazy.
businessizgood Dec 28, 2024 @ 7:41am 
Originally posted by Bree:
I honestly agree with OP, game is too ♥♥♥♥♥♥♥♥ hard. I can do and solo 2/5 difficulty (whatever it is thats below Substantial), but go up to Substantial for get Artificer data and even with a buddy its VERY hit or miss if we can make it to the end of the map. Call it "git gud" but I'll just call you an ass. Not everyone has time or willingness to pour hours into the game to do so and I'm willing to bet that is probably your mass majority of players.

While I think the difficulty does need to be heavily rebalanced, I personally don't really care that much about the game being as difficulty as it is (even if I think it is stupidly so). My issue is that I hate having progression tied to it. Specifically, unlocking new weapon tiers. To have their bits locked behind such barriers is dumb. I can play the game as much as I want on the difficulty that I feel is not only the most comfortable for me, but also the most fun but eh, screw your weapon progression. No new shiny weapons for you unless you want to slam your head into a wall repeatedly and slog through a bad time. Unbind the weapon progression from the difficulty I could careless how hard the damn game is.

For the record I do by in large, enjoy the game and think it has solid game play, but I'll be damned if it doesn't make it really hard to have fun sometimes when I want to "get something done" and I don't have the time nor do I give a damn about "git gud" since I prioritize having fun over frustrating myself trying to practice with the limited time I have to do so.
Learn how to parry and block. Stop being lazy.
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Date Posted: Dec 24, 2024 @ 9:56pm
Posts: 93