Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Shivalry Dec 20, 2024 @ 2:23pm
BUG(s) Report
Lots of bugs with this new patch, even after the hotfix. For the record, because someone is gonna ask: ALL OF THESE BUGS ARE IN THE VANILLA UN-MODDED VERSION OF THE GAME. I DO NOT RUN MODS.

I still can't fire my primary weapon as a Heavy after Joining A Game In Progress. I have to switch between my weapons a few times. Doesn't sound bad, until you're dropped into a battle with a Majoris calling in reinforcements and you CAN'T SHOOT HIM for the first 5 seconds. I have literally wiped on Lethal over this bug.

Speaking of Heavy, as of the release of 5.0 and beyond, I have to repeatedly spam my Class Ability button to turn OFF the Iron Halo. It doesn't seem to register the first half-dozen or so inputs. Even more strange, it doesn't seem to affect ACTIVATING the ability, only turning it off (to conserve the charge and lower the CD).

The Chaos Dreadnought's AI seems broken on Lethal, but fine on lower difficulties, which is confusing. He'll teleport on top of you, which is 100 out of 100 times followed by a melee attack on all other difficulties, but 1 out of 10 times on Lethal, he'll fire his plasma gun in your face with no warning, no orange circle, and no charge up.

Speaking of the plasma gun, when the Chaos Dreadnought fires the charged up shot which leaves a trail of "don't stand here" on the ground, if you are BEHIND the DN, say swinging your melee weapon at it, you will get hit. By the charged shot. Firing 180 degrees away from you. While behind the DN. Fun times.

On Lethal difficulty, when an Extremis spawns, you get two for the price of one. This is normal and intended of course, but if you get two Ravenors at the same time, while in the execution animation with one, the other can freely hit you. You are not Invulnerable, which if intentional, runs contrary to every other execution animation and enemy attack interaction in the game, so I'm guessing that's a bug.

To finish up, I will include the ever present, day zero bug, where if you were in a squad that was disbanded and try to queue up for another game, it fails to find and match you with other players until you log out to the Main Menu and log back in. Takes about 2 minutes, depending on your computer, thanks to the four loading screens needed to actually GET INTO a new game.

I'm sure there are more I'm not remembering; please feel free to list them below.
Last edited by Shivalry; Dec 20, 2024 @ 2:26pm
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Twelve Dec 20, 2024 @ 2:36pm 
https://community.focus-entmt.com/focus-entertainment/space-marine-2/bugs

is your best bet, ive never seen a developer post here
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Date Posted: Dec 20, 2024 @ 2:23pm
Posts: 1