Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
One person on sing;e target is really helpful, as somebody needs to be on zoe duty.
Heavy if not melta can delete single targets just as good.
Sniper can be melee and do not have a fast way to get rid of flying targets.
Tactical role depends a lot on the weapon they use, could be from second sniper with stalker to wave clear with melta or somewhat in between with heavy rifle etc.
The list goes on.
I mean the idea to look at what is there is good of course, but I would rather focus on 2 things: 1 - horde clear, 2 -taking down flyers. But since you can't see the loadouts it is always a guessing game anyway to a degree.
Heavy clears groups with all 3 guns realy fast, sure sniper can aswell but it is not their main role.
Just because i say heavy is wave clear and sniper for single target doesnt mean they cant help each other.
i see tactical as a dmg support and bullwark as a heal support.
but yeah help where you can but focus on your role. too many time i´ve seen a assault with a hammer killing majoris while the minoris swarms the rest....
Its just a lil guideline :)
For the record I will say that for anyone to play whatever class they have the most fun with and we'll make it work. I also agree with the points Tao314zdin listed.
That being said being an assault I sure do like Assault, Sniper, Bullwark team you listed. I feel like an assault acts as a force multiplayer for snipers. Snipers do the same for assault. Bulwarks keep the whole machine running. It just naturally fits together and is very effective for any map.
Sure good players can beat w/e. But this aint for them