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Tried substantial for one match, and was out of my skill level.... also only have one good hand at the moment...
Taking a break from the game for a little though. Tired of fighting with matchmaking.
I'm sympathetic because i get your train of thought, you likely did the same as me to begin with, doing each new difficulty only after you've levelled and mastered your weapons from the previous tier, and developing the mentality you "need" to be a high level past 2nd difficulty.
But this is wrong.
You have never been carried by a lvl6 melta wielding tactical (and just him, no else joined so really was us 2+bot) on ruthless. You have never witnessed a high level player flip out at low level saying the mission was impossible, leave cussing us all out, only for the mission to be the smoothest game of the entire session.
I wont say level doesn't matter, perks and more importantly weapon rarity definitely makes a difference...but not always. Melta users in particular are a big exception to your theory since they really can just dive into harder difficulties straight off the bat and do really well, solo carrying even.
Now does this mean every low level trying ruthless is a pro in disguise abusing melta weapons or just so godammned good at the game that they can live in the middle of a swarm surrounded by csm and never get hit?
No lol, maybe they just really are people who are lazy and want to be carried.
But honestly, sm2 isn't THAT hard, even on ruthless (at least compared to similar warhammer titles like darktide or vermintide), so i feel like there's a decent amount of players who can comfortably do hard difficulties as low level, or at least certainly feels like i encounter a lot of them.
Tbh I find you learn faster when not running with 25 tac's that obliterate all the majoris with the plasma, 25 heavies with melta that delete every swarm..
The ONLY thing you really need to learn is how to melee in the middle of a horde, every weapon have different move sets (learn em) and if you can stomp, time gunstrikes and parry minoris etc you are golden no matter what weapons you're using.
Well we had our fun, but that is something I would never to to randoms.
I`m most comfortable with difficulty 2. At the Moment i see still a few flaws in the system as it is.
By locking resources for Weapon unlocks behind higher difficulties people will hit walls with the Armor Data. Some People need better Weapon Perks to "compensate" a part of their "skillgap".
Now your only way to get Perk is to join the same higher difficulty you want to "outlevel" to get the chance to outlevel it.
Of course you could go an Level your class to level 25 in hopes it is enough of a outleveling dificulty 3. But than you would loose theWeapon-XP you would get if you leveled Class and Weapon parallel.
People will ever try to short cut. On my opinion, people are more seduced to short cut, the more of these walls they face.