Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Player character staggers for too long
For a game with so much ♥♥♥♥ happening, our marines stagger for too long. Getting clipped by one of the Neurothrope's green balls means you're eating the rest of them. Randomly getting hit by an off screen Warrior means you're dead. That shouldn't be the case
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Showing 1-15 of 15 comments
Bedlam Sep 23, 2024 @ 10:56pm 
THANK YOU! I just tried to make a post about this, but you got through. Vanguards and Assault are the problem right now. Their soul survival depends on them stunlocking you, once that happens Assault can one hit you with a hammer, and Vanguard can just spam M1. People complain about Bulwark because they can block but those two classes can easily end a Bulwark in one to two shots after using their ability.

PvP can be frustrating at times because of how.. thrown together it feels. It's unfinished imo, which is really making me wish I could get a refund.
Try dodging. It should override the last bit of stagger.
Last edited by Nobody watches your TTV; Sep 23, 2024 @ 10:58pm
Originally posted by Nobody watches your TTV:
Try dodging. It should override the last bit of stagger.
Doesn't seem to work, I've tried timing the dodge and just mashing it
Originally posted by Wakipai Pero #PLAYGG:
Originally posted by Nobody watches your TTV:
Try dodging. It should override the last bit of stagger.
Doesn't seem to work, I've tried timing the dodge and just mashing it
Works for other people.
Originally posted by Nobody watches your TTV:
Originally posted by Wakipai Pero #PLAYGG:
Doesn't seem to work, I've tried timing the dodge and just mashing it
Works for other people.
https://streamable.com/imcett

On what? Obviously didn't work here. Does mashing dodge actually make you recover faster or is it some sort of placebo effect because a lot of other attacks gives you enough time to recover from the hitstun?
FlynnTheFearless Sep 24, 2024 @ 11:28pm 
Originally posted by Wakipai Pero #PLAYGG:
Originally posted by Nobody watches your TTV:
Try dodging. It should override the last bit of stagger.
Doesn't seem to work, I've tried timing the dodge and just mashing it
I parry laying on the ground. Dodge out of stagger doesn't work on neuro waves or the hive boss waves.
Originally posted by Wakipai Pero #PLAYGG:
Originally posted by Nobody watches your TTV:
Works for other people.
https://streamable.com/imcett

On what? Obviously didn't work here. Does mashing dodge actually make you recover faster or is it some sort of placebo effect because a lot of other attacks gives you enough time to recover from the hitstun?
not clicking that, but it's a fact that I've dodged one after getting splashed by one
Originally posted by FlynnTheFearless:
Originally posted by Wakipai Pero #PLAYGG:
Doesn't seem to work, I've tried timing the dodge and just mashing it
I parry laying on the ground. Dodge out of stagger doesn't work on neuro waves or the hive boss waves.
Dodge sooner. I was never referring to the circle or hive tyrant slash wave. This is about the green balls.
Last edited by Nobody watches your TTV; Sep 24, 2024 @ 11:55pm
REBirthTheEdge Sep 24, 2024 @ 11:59pm 
Take cover or learn the timing to dodge.

Zoan and neuro are the most annoying enemies in the game.
Originally posted by REBirthTheEdge:
Take cover or learn the timing to dodge.

Zoan and neuro are the most annoying enemies in the game.
You just need to not be melee(unless neuro is doing the wave) and stay at range.

I find carnifex charge hitbox to be way more bs than anything neuro can throw out.
Last edited by Nobody watches your TTV; Sep 25, 2024 @ 12:03am
FlynnTheFearless Sep 25, 2024 @ 12:00am 
Originally posted by Nobody watches your TTV:
Originally posted by FlynnTheFearless:
I parry laying on the ground. Dodge out of stagger doesn't work on neuro waves or the hive boss waves.
Dodge sooner. I was never referring to the circle or hive tyrant slash wave. This is about the green balls.
I wasn't talking about warriors either I was talking lil uns. It's irelevent what you parry even non marked attacks. It's instant recovery.
Originally posted by FlynnTheFearless:
Originally posted by Nobody watches your TTV:
Dodge sooner. I was never referring to the circle or hive tyrant slash wave. This is about the green balls.
I wasn't talking about warriors either I was talking lil uns. It's irelevent what you parry even non marked attacks. It's instant recovery.
" Dodge out of stagger doesn't work on neuro waves or the hive boss waves." - you
Infrasound Sep 25, 2024 @ 12:02am 
there are times when yes you are stun locked and as Majorkill says get "turbo ♥♥♥♥♥♥". This should not be the case, and needs to be fixed. you can get gibbed by the hive tyrants AOE and not be able to get out of it as well.
Last edited by Infrasound; Sep 25, 2024 @ 12:06am
FlynnTheFearless Sep 25, 2024 @ 12:03am 
Originally posted by FlynnTheFearless:
Originally posted by Nobody watches your TTV:
Dodge sooner. I was never referring to the circle or hive tyrant slash wave. This is about the green balls.
I wasn't talking about warriors either I was talking lil uns. It's irelevent what you parry even non marked attacks. It's instant recovery.
Oh green balls walk torward the neuro. I know I know. Scary spooky. But the timing like you point out is messed up they do a left right center to get anyone moving away.
FlynnTheFearless Sep 25, 2024 @ 12:09am 
Originally posted by Infrasound:
there are times when yes you are stun locked and as Majorkill says get "turbo ♥♥♥♥♥♥". This should not be the case, and needs to be fixed. you can get gibbed by the hive tyrants AOE and not be able to get out of it as well.
I mentioned this in a prior post on this chain.... You have to recover before you can iframe the wave. If your dodging from the downed position to recover it will fail.
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Date Posted: Sep 23, 2024 @ 10:52pm
Posts: 15