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Saber has already stated it will be fixed.
real nerfs
not just a bugfix
if youre taking health damage using it its a skill issue to begin with
make it not stagger majoris at all and keep the instakill aoe on minoris for all i care
something needs to go
You can try all you want with grey melta but grenade launcher alone will likely do way more dmg than your melta. The damage wasn't the problem; the problem was the overheal from doing aoe damage on many enemies, grenade launcher bolt rifle does this too.
Well Sabre are fully aware of the Melta bug and the bullet spongeyness of the higher difficulty enemies which makes bolters feel useless, with a couple of exceptions. They've already said they are working on fixing it, which is something I fully endorse despite the fact that I sometimes use the melta. I actually prefer using the bolter with the underslung grenade launcher myself, although the actual bolter rounds feel weak, the grenades wreck and you get a full resupply quite often when killing a majoris so you never run out of ammo.
Haven't seen post about defending melta more about people feeling like how underwhelming a lot of the weapons are. Once they fix the bug its not as strong as people think it is. It still takes quite a lot of rounds to kill majoris enemies and it is a very ammo starved gun. One of its draw back, being up close and risking a lot of melee damage is being ignored due to the bug.
They should really be buffing other weapons especially bolter rounds. You recovery so little from the bolter and the game give you like 2 second before the contested health starts degrading. The HP system heavily favors melta because its an aoe burst damage.
If your goal is to grind exp and get data armory then not using melta feels like making things harder on yourself. I want to have fun with heavy bolter, which is why I really don't like the way the game is right now.
Give bolter some stagger if you hit a target enough, and let them actually do some damage against majoris enemies. Right now it feels like I'm using a las rifle, not a gun thats firing ammo the size of grenades.
Edit: actually nvm idk wth those traitor guards are using but those concentrated las fire hurts way more than my bolter firing nerf darts.
They are introducing a new difficulty. that means we need some of the other guns to perform better.
And the melta is set to its lowest setting in this game. The melta has a higher setting that shoots a pure 56,000 Degree beam of heat that is meant to cut open heavy armored vehicles
They already said they're just gonna lower everythings life. Which is a dumb way to do it to be frank.
The Heavy Bolter isn't that bad once you get the better ones and the correct perks to go along with it. It's pretty good at popping heads if you try and perk it for reduced spread etc. even on ruthless. Of course there are better options to take but due to the Heavy Bolters damage compared to the other Bolters, you don't notice the Bolter drawbacks as much with it.
18 inch range you get to roll once and then reroll again and if you hit you get to roll 2 dice one more time for armor pen
Multi only means double the range. Twin linked gets even more rolls on armor pen.
So they where designed in the 80s over 30 years ago for heavy anti armor so against close range groups it rapes