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My biggest gripe though is when team mates run immediately in front of you right as you charge up a shot and block it. Massive waste of ammo. And unfortunately with how Bulwark, Assault, and Vanguard function fundamentally, these 3 classes manage to eat a lot of shots I take at grounded Majoris.
The plasma cannon has a perk that makes its shots faster, but 1. you have to be max level 2. you have to skill the worst skills in the game (+melee damage on a heavy weapon) to reach it.
This. What is the point of charging up a shot if the enemy just jumps to the side as soon as you release the button. There is no skill involved, its just a coinflip if your shot activates a dodge from the enemy.
It has worse dps than the heavy bolter and worse AoE than the melter and it is a shadow of its former self from space marine 1 where it was my fav weapon.
i like bringing the plasma pistol too, so i can switch between them to have the right tool for the job in any situation.
Edit: I havent used the plasma incinerator yet, but from what Ive seen 2nd hand, it looks just as strong as the plasma pistol. Would change the plasma cannon with the plasma incinerator on heavy any day.