Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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lemoncurdman Sep 21, 2024 @ 9:10am
Besides stims how do you heal
Their are several ways to get armour, but seems like stims are the only way to get back non contested health, are their any ways to heal outside of that? I remember in space marine one, all executions would give health.
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Showing 1-15 of 25 comments
Katitoff Sep 21, 2024 @ 9:13am 
Some classes have perks allowing them to heal a little bit.
H4NS Sep 21, 2024 @ 9:14am 
Thats the neat part: you dont
lemoncurdman Sep 21, 2024 @ 9:19am 
Originally posted by R4P70R:
Thats the neat part: you dont
That seems, really backwards, shouldnt their be at least ANY sort of recovery system, because contested health is NOT a form of regeneration.
badger vortex Sep 21, 2024 @ 9:21am 
heavy has +20% hp perk that allows them to get a free full heal at weapon stations, bulwarks seem to just have that by default.

outside of that you don't really have that much but there are a couple of armour gain perks and gunstrikes help a bit
Last edited by badger vortex; Sep 21, 2024 @ 9:22am
Dootslayer Sep 21, 2024 @ 9:22am 
Originally posted by lemoncurdman:
Originally posted by R4P70R:
Thats the neat part: you dont
That seems, really backwards, shouldnt their be at least ANY sort of recovery system, because contested health is NOT a form of regeneration.

Use your ability, it heals
Damage Case Sep 21, 2024 @ 9:23am 
by praying to the God Emprah. But, since he's not really a God, the odds are that he will not answer your prayers
Rubyeyed Sep 21, 2024 @ 9:25am 
Bulwark banner with perk gives you an opportunity to heal.

Other perks are like 1% hp for killing a boss or "a little HP" after killing a special. So, if you kill 30 bosses you will heal enough to take 1 more trash mob hit. Big gains.
Munchmatoast Sep 21, 2024 @ 9:29am 
Game is designed around armour eco not health eco
Ōkami Soul .:|:; Sep 21, 2024 @ 9:32am 
Originally posted by Munchmatoast:
Game is designed around armour eco not health eco

and armor is inconsistent & s***t.
Vazc0 Sep 21, 2024 @ 9:32am 
bulwark lets you and your teammates heal to full by giving everyone in range of the banner max contested health (even without the perk - might be a bug)
just put the banner down and then execute something = full health

bulwark has +20% health and heavy has +20% health when he uses a specific perk. its possibly a bug too, but with that you can heal to full at any armory drop pod.

doing high damage (especially splash dmg) when you have contested health, will overheal the contested health part. letting you go from 15% - 100% by a single grenade, melta, or plasma shot for example.

there are many ways to heal. id even say that its way too easy to get your health back atm. but i also believe that it wont be the case anymore, as soon as they fix some bugs.
H4NS Sep 21, 2024 @ 9:34am 
Originally posted by lemoncurdman:
Originally posted by R4P70R:
Thats the neat part: you dont
That seems, really backwards, shouldnt their be at least ANY sort of recovery system, because contested health is NOT a form of regeneration.
What else did you expect from delusional devs thinking that no i-frames on gunstrike is good?
H4NS Sep 21, 2024 @ 9:34am 
Originally posted by Dootslayer:
Originally posted by lemoncurdman:
That seems, really backwards, shouldnt their be at least ANY sort of recovery system, because contested health is NOT a form of regeneration.

Use your ability, it heals
Yeah sure, and i am a God-Emperor of mankind.
Last edited by H4NS; Sep 21, 2024 @ 9:34am
Garatgh Deloi Sep 21, 2024 @ 9:36am 
Originally posted by lemoncurdman:
That seems, really backwards, shouldnt their be at least ANY sort of recovery system, because contested health is NOT a form of regeneration.

You are supposed to try to always keep some armor up and regenerate health from the contested health stage. The whole idea with health loss seems to be that you are not supposed to be able to regenerate it completely between each fight.

Stims are the only reliable way you have to recover health, but they can be paced throughout the maps by the Devs giving them control over how much health regen you have access to.
Garatgh Deloi Sep 21, 2024 @ 9:36am 
Originally posted by R4P70R:
Originally posted by Dootslayer:

Use your ability, it heals
Yeah sure, and i am a God-Emperor of mankind.

He might mean in the campaign. The ability you have there (unless you are wearing a jump pack) indeed heals.
H4NS Sep 21, 2024 @ 9:39am 
Originally posted by Garatgh Deloi:
Originally posted by lemoncurdman:
That seems, really backwards, shouldnt their be at least ANY sort of recovery system, because contested health is NOT a form of regeneration.

You are supposed to try to always keep some armor up and regenerate health from the contested health stage. The whole idea with health loss seems to be that you are not supposed to be able to regenerate it completely between each fight.

Stims are the only reliable way you have to recover health, but they can be paced throughout the maps by the Devs giving them control over how much health regen you have access to.
"The whole idea" doesnt work because your armour lasts for a few hits with 25 seconds cooldown before it starts regenerating by itself. The other way to regen armour - finishers and gun strikes. Youre forced to go in melee range with hp damage being borderline guaranteed. See how it just makes 0 sense?
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Date Posted: Sep 21, 2024 @ 9:10am
Posts: 25