Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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I think an eversor would be the right thing for this community !!!
Like really, an eversor class that has a rage mechnic that is triggered if the eversor dont get enough kills. If the rage is triggered, the player loses complete control of the eversor for 3 seconds, were the eversor attacks anything and every one right next to him with any means, like ranged attacks, meele attacks and nades. That would make those boring horde fights a bit more spicey you know, so the pros dont get bored to easy. The rage btw is triggered after the eversor has not killed an enemy for 3 seconds, should be enough.

(He gets a 30 seconds countdown at the start of the mission, till the battlechems kick in ...)

The eversor can be calmed down by other team mates with special calm stims for 30 seconds. But they are rare to find, so keep that in mind ;-)

Foir his equipment have a look at this please ...

https://wh40k.lexicanum.com/wiki/Eversor_Temple

Sounds fun doesnt it?
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Showing 1-5 of 5 comments
Piderman Sep 21, 2024 @ 6:16am 
Nope, because thats not even how an Eversor would act.
Yes collateral damage is to be expectet when fielding an Eversor, but they have clear Targets and Objectives, they just dont spaz out and attack everyone.
Targaryen22 Sep 21, 2024 @ 6:21am 
Imagine the rage and posts that would be made complaining about losing control of their character entirely simply because they were trying to progress from one fight to the next. Sounds stupidly annoying to me
Garatgh Deloi Sep 21, 2024 @ 6:26am 
Originally posted by Xenohunter617:
...

Only issue with that is that a Eversor Assassin is not a Space Marine and the game is named Space Marine.

Originally posted by Piderman:
Nope, because thats not even how an Eversor would act.
Yes collateral damage is to be expectet when fielding an Eversor, but they have clear Targets and Objectives, they just dont spaz out and attack everyone.

Eversor assassins act exactly like that. They are basically the human equivalent of walking bombs that you send in when collateral damage is of no importance (or you want to make a point). They have a drug cocktail running inside them that is specifically designed to instill a psychotic rage in them.

They are kept in cryo-suspension between missions, not only to preserve their bodies but also to prevent them from killing people.

Sure they have a target and they will go for that target, but once they get going (drug cocktail pumping through their blood and all that) anything that they run into on the way dies.
Last edited by Garatgh Deloi; Sep 21, 2024 @ 6:30am
Grim@FU_BARRACUDA Sep 21, 2024 @ 6:50am 
Imagine lore nerds being lore nerds xD

You guys take everything to serious ;-)
Last edited by Grim@FU_BARRACUDA; Sep 21, 2024 @ 6:50am
Garatgh Deloi Sep 21, 2024 @ 7:01am 
Originally posted by Xenohunter617:
Imagine lore nerds being lore nerds xD

You guys take everything to serious ;-)

Well, its for fun :P Lore nerds (including myself in the term) love discussing the lore.
Last edited by Garatgh Deloi; Sep 21, 2024 @ 7:02am
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Date Posted: Sep 21, 2024 @ 6:12am
Posts: 5