Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I never found it again after downed.
I thought about that but if he swapped it out he wouldn't have been downed on timer and it was in the middle of a path that I had just traversed and did not see a relic. Again, I could be wrong, or it could have been a one in a million glitch.
but it's only a little bonus xp, nothing special, and taking away the challenge kinda' makes it not worth it. might as well just raise the reward for completion and take it away.
I think it's around 25-30% XP of the mission, so not little at all. Especially when you have more than enough green/purple/gold armoury data and was trying to farm a new class, this xp really helps grinding. Like you save one more run every 3-4 runs with gene-seed.
That makes sense because that is what happened to me. Thanks for verifying.