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I appreciate the offer, but I think this isn't going to work. I've watched many video's and some of the "skilled" players make the game look like it might be fun, but then when I'm playing it, it just sucks the joy out of my soul. There are too many issues with the combat mechanics of this game to want to learn it.
I`ll just play the campaign with my brother and then forget I ever bought it. Waste of money sadly.
It seems you are a textbook case of not being able to read. I wouldn't have been able to complete Ninja Gaiden 2 on the most difficult setting, or Souls games, if I didn't know how to properly play video games. And on top of that, I've made it very clear that the combat loop is so incredibly uninspired, that I can't even be bothered to invest more time in something I vehemently loathe playing.
this happens in souls too unless you build your character to prevent it. the only difference is that you get swarmed less in souls.
so don't care about them. it's just hamsterwheel stuff even if the perks were good.
if they stand around they aren't stunlocking you. the thing you were complaining about a bit earlier. tho aren't they supposed to shoot at you with stormtrooper aim since the patch?
The struggle is real!
SM 2 makes sure to teach you about its "flashed out" ""duelling"" mechanics, but then it just can't quite decide wether it wants to be a horde game or not, and falls flat on its face when you have to fight a swarm of chaff from all directions, Zoanthrope twins and 10 majoris with guns like every 5 minutes. Its basically impossible to not take hits, which makes me feel like the armor system was a necessary crutch that doesn't even work properly since enemies take it out in 2-3 hits depending on your armor class and it takes forever to recharge naturally. its also NOT a great sign when the game forces you to abuse i-frames from 2 minute long execution animations CONSTANTLY in order to not die.
You just have no time to bother with the fancy wannabesouls parry-dodge system in this environment, especially when aside from blue and orange flashes enemies can also just spam you to death with autoattacks from all directions and ranged weapons that you have no counter against. Bloodborne Rally system also feels like a crutch that, guess what, also doesn't work, since it goes away way too fast even with Bulwark perks and its basically impossible to take advantage of considering how slow and clunky the combat is. You're basically just forced into abusing meltas because you have no time to actually mindfully engage with the combat.
The health management and mortal wound mechanic is also ass with how scarce med stimms are and how little they actually restore. I find myself not even caring about having stimms or health or not since in combat I'm surviving purely on hopes, prayers, and good dozen of curses anyway.
Darktide is a great game, and its at least an actually enjoyable horde game with combat mechanics that work even with high intensity swarms of specialist enemies. Unlike SM 2, Darktide actually lets you solo crowds of specs and regular chaff all on your own, as well as handle bosses and big monsters, and its gearing and character building system is in-depth and diverse enough to cover a lot of different playstyles and still have them work on any difficulty if you're skilled enough. Meanwhile SM 2 gives you 3 rows in a column, of which only 1 perk will maaaybe do something, and it will still make you pay extra for it.
SM 2 unironically feels like a "worse darktide" in every regard.