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Weird, connectivity isnt so bad for me however the game just has ♥♥♥♥♥ FPS. I should have no problems on an i7 12700k, rtx 3070ti, 32GB ram, game installed on SSD. This is the only game where I cant hold 60fps NO MATTER WHAT settings I choose. Every other game in my library runs at least 70-80FPS. Darktide I RARELY dip below the 90s. Yesterdays update just made it worse.
Can't remember what processor I have off the top of my head but I'm using a 2080
♥♥♥♥ even cyberpunk ran flawless for me at launch. It just upsets me, I really like the game outside of its performance issues and right now the game just feels like a huge waste of $60. How the update made performance worse, despite lowering the enemy count is beyond me but its worse.
5900x
1440p no dlss. Just Native TAA
80-100 fps
Ill have to try swapping DLSS for that or FSR. I have not fiddled with those settings. DLSS is usually the best option for performance (on my end) so I just stuck with it.
Also running 1440p. Unfortunately Im well past it. 30-40 hours or something. I do still play it just infuriates me feeling my FPS drop to 38 when ♥♥♥♥ gets chaotic.
I remember that being a thing, even then it wasnt 30-40fps. I NEVER got less than 50-60 in darktide, even at release. That was with an i7-6700k and 1070ti. Hell, after all the optimizations (I just recently got this 12700k) my 6700k with the 1070ti was always running 60-80fps. SM2 has no where near the enemy density that DT has, its absolutely inexcusable for a game that has the "Minimum requirements" that are posted. That is unless they geared the game toward 30FPS because for SOME god awful reason 90% of game devs forgot how to optimize a game and just crutch their performance on DLSS or FSR. Darktide included, that game will NOT run 60fps without DLSS on. I remember on Destiny 2 and cyberpunk, DLSS brought 80FPS games to 120+ no problem. Now DLSS is just a crutch for poor optimization.
Campaign? My framerate drops below 60 since the patch. (if I play on native 1440p)