Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Joehunk Sep 26, 2024 @ 6:55am
Plasma ammo bugs
Part of these I was not able to test before the patch so I can't do a full before/after comparison, but the TLDR is that there were bugs with plasma ammo before the patch (particularly relating to the "cross perks" i.e. +20% ammo to all plasma weapons in a weapon's perk tree). After the patch there still appear to be bugs, but possibly different ones.

Notes:
Only tested on Heavy. Did not test the +25% to all squad weapons until after the patch.

Before the patch:
+20% ammo perk on the plasma pistol did affect other plasma weapons (eg heavy plasma) but only when you refilled ammo from a box or crate. Starting ammo (beginning of game or after loadout station) did not reflect this perk.

After the patch:
+20% ammo perk only seems to affect the weapon in whose perk tree it is taken. Pistol only affects pistol. The perk is still worded to suggest it affects all plasma weapons. The issue with initial ammo vs. reload ammo appears fixed.

The +25% to all ammo Heavy perk seems to only affect the primary weapon (does not affect plasma pistol). The perk is definitely worded to suggest it affects all weapons. This may apply to all pistols (I have not confirmed).

I don't think the "charged shot consumes 2 less ammo" perk has ever worked across plasma weapons, even though it is worded as though it should.
Date Posted: Sep 26, 2024 @ 6:55am
Posts: 0