Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Brainbane Sep 26, 2024 @ 2:11am
More pve boss battles
I love fighting the tyrant and brute. Both have a variety of mechanics that keep you on your toes and when you also have other enemies spawn in, it adds to the need for teamwork. 10/10 imho.

Carnifex could be so much better if it was more aggressive. It spends to much time standing still taking shots.

Neuroblahs are a dull shootfest. It is satisfying bringing them to ground level for a pounding, but for the most part dealing with them is just holding down the trigger. And, because they fly most class skills are also useless during those fights.

If there were windows of opportunity for the Assault or vanguard to get to it and bring it down, or allow tactical to target enemies instead of just the ground with auspex, those fights would be more bearable and even, dare I say it? Fun.

I'd love more of those moments where instead of just clearing majoris and minoris and getting surprise hugged by the occasional extremis, the team is forced to come together and focus on taking down a single major threat to the success of the mission. During the missions you could place really dangerous enemies off to one side on the map so the team can decide whether to risk the (for example) extra xp and go for the kill, or move on because they have low health/ammo/bravery etc.

Also, group finishers. It's one of the clearest indicators that this game was not finished at launch. How do you not have team executions even for the bosses? Madness.
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Ashrock Sep 26, 2024 @ 2:39am 
I to would love more boss fights as opposed to hordes. It's so hard to actually enjoy the melee as much as you'd like because it's always so frantic, but then when you get those duels with the bosses or even some of the extremis...yeah that's when it's on.
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Date Posted: Sep 26, 2024 @ 2:11am
Posts: 1