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Its really that bad huh
sucks, its not that ♥♥♥♥♥♥ hard to code a reasonable ai for these things...
I imagine the bots will be a LOT more useful on the lower difficulties.
Single enemies/bosses are not a problem, its mostly the amount of multitasking and awkward controls on PC that make me have to be dealing 2-3 different things at once...
Like in that defend anthenas scenario... i have to juggle clearing antenas, sniping the suicide green things, killing the ranged enemies and that annoying thing floating in the sky... literally none of these issues is tackled by any of the bots, i frankly dont know wtf they are doing, if they just used their skills and executed some of the things that can be executed it would still be fine... they are like dummies that tank damage for some time.
For me my current issue stems from not only the boss but the large amount of enemies.
I can't remember the name of the area but I'll spoiler the fight I'm struggling with below.
CURRENTLY, the boss I'm struggling with is Imurah. The enemies he summons become very overwhelming and the bots don't seem to do too well against them at least in my current experience. I've only managed to bring the boss health down one chunk of his bar which is when he'll start summoning and at that point I can't quite figure out how to get him to stop-
That aside, I very much had similar difficulties that you described. Any time you need to clear the flying enemies off of something the bots just never seem to target it. Those parts specifically I needed a friend for since I just couldn't do the damage needed.
Randoms can't play.
Bots are there for decoration.
Def not, I had to restart campaign because in missions where you actually have to play the objective, you near instantly get swarmed and die or just lose the objective. AI is insanely idiotic, they don't do anything other than revive you when you go down(and you revive with 25% hp and go down instantly again anyway) so they are pointless.
I'm playing on "normal" and it feels much better. It is piss poor easy, but still more fun than veteran difficulty, which also is a bit immersion breaking since you feel extremely squishy and weak in that difficulty.