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https://community.focus-entmt.com/focus-entertainment/space-marine-2/bugs/135-enemies-and-allies-become-invisible?page=1
besides, this baby's got 32 gigs of ram on tap, and the Nvidia Geforce GTX 1060 3GB still runs everything i've ever played A-ok issue-free! this is the single, only game with issues after hundreds of different games!
it just feels like an issue similar to minecraft, some kind of memory leak, or the model's aren't being cached so the game is telling the pc "Load it all right now or you get nothing" so the pc kicks the highest model count off the screen to save load time. sure, i'm obviously not 100% right but its definitely an optimization issue
Worked for me,try alt+enter in and out when things turn invisible again and they will pop back in again
change your settings from low to medium, even if a vram warning pops up. switch back to low (all of this without leaving the menu) then back into the game. this has worked when tyranids regain their invisibility! I noticed the space marines have a lot of curved armor, in model making, curves cause a TON of generation issue as they take so much more than a straight edge! I wonder if poly counts need to be reduced?