Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
It's odd that Darktide hasn't added anything Sisters related, when the zealots get quite close to Repentia, but that game is getting still less support than Vermintide 2.
I was really hoping for Sisters of battle in this one, even as future DLC for a playable class, but the puritans really hate the idea of this so guess we're not getting anything x_x
Darktide won't add Sisters of Battle for the same reason they won't add Space Marines or assassins or any other powerful units. Your're supposed to be, at best, a lowly guardsman who messed up and went to prison.
Sisters of Battle are highly trained, and even raised differently than your typical guardsman.
Inquisitor Martyr is definitely a budget title. Feels ok for what it is. But not amazing.
As for the "puritans", I mean...the game is literally named Space Marine 2. So it makes sense that we're playing...Space Marines. Plus, the sheer amount of work that went into animating the space marines, making the models, making the customization....basically nothing would carry over to the Sisters of Battle, they'd have to start from scratch, and that would be costly I'm sure.
and ofc more classes for both traitors and loyalists and in-depth customization (for chaos at least)
I'm personally hoping for a chaplain and apothecary....maybe a tech marine.
I doubt terminators would make it in.
Not sure what else there is.
This too. I just noticed OP called them the Sisters of Battle chapter, and said Adepta Astartes too...which I'm starting to wonder if is a very cleverly disguised troll post lol
But if not, they are indeed different from Space Marines and not a chapter of Space Marines.
Sisters of Silence are another entirely separate sub-faction of the Imperium that are really cool.
It'd also add another perspective to play from POV of Sister of Batle, staring at the huge Space Marines :)
This sot of thing I am thinking about: https://www.warhammer.com/en-GB/shop/Space-Marine-Rapier-Laser-Destroyer?queryID=6f9ef15c2b6ecf9b04dcb20c7bb1785e
We're not just talking about guns though. Space Marine power armor, and overall physical power from their absurd amounts of body modifications. If we are talking a one on one fight, marines will almost always win.
Not to say that a SoB could not win. There was a short story of a guardsman outsmarting three or four Space Marines in a training exercise. He got the jump on one, and then "blew up" the others with a fake explosive.
So if a guardsman can do it, a SoB could too. Space Marines aren't invincible demigods. They aren't even the top of the food chain within the Imperium.
There's no vehicle repair. But they could have other functions like...regenerate Space Marine armor, or maybe have some kind of deployable turret. I don't really know if that's a thing in 40k lore for tech marines or not to be honest, but it feels like it fits them.