Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Fuki 2024년 9월 9일 오전 12시 44분
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Developers Need To Add Female Characters
As a passionate female gamer who loves exploring a variety of games with my boyfriend, I can't help but feel excluded from the world of *Space Marine* and *Warhammer 40,000*. I know I’m not alone in this feeling, and I hope you’ll hear me out as I explain why this matters.

To start, the hyper-masculine culture around these games feels unwelcoming to many female players. The “dude bro” atmosphere can make it difficult for us to fully engage, creating an environment that often feels exclusionary. On top of that, the lack of female characters in these games sends a clear message: we’re not seen, we’re not represented, and we don’t belong in this universe.

When my boyfriend and I play games together—whether it’s an MMO or a classic RPG—one of the things we enjoy most is the chance to reflect our real-life dynamic in the game. In *World of Warcraft*, we love creating characters that represent us, exploring the world as a couple, going on in-game dates at a tavern or festival. Games like *Baldur’s Gate 3* offer us the freedom to fully immerse ourselves by choosing characters that match our personalities and play styles. In *Overwatch*, I enjoy playing Mercy to heal my boyfriend’s Reinhardt, a perfect example of how gaming can mirror real-life partnerships and allow for creative roleplay.

I’m not asking for *Space Marine* to exactly mimic these dynamics, but I do wonder why a similar game like *Gears 5* allows me to play as a female character, but *Warhammer 40k Space Marine 2* doesn’t offer the same choice. There’s no good reason why female players shouldn’t be able to play as a female space marine. Instead of being forced into the role of a bulky, hyper-masculine male character that many women can’t connect with, it would be empowering to see options for characters who are fierce, dynamic, and female.

Excluding female characters feels outdated in 2024, especially when there’s so much opportunity for games to evolve and be more inclusive. Catering only to a narrow audience of stereotypical “sweaty nerds” or “gym guys” limits the potential of these games. By opening up and including diverse characters and play styles, developers could attract a much broader audience and create a more vibrant, engaging community for all. It’s not just about representation—it’s about fostering a space where everyone feels seen, included, and excited to play.
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Ironlegion 2024년 9월 9일 오전 1시 11분 
No Fuki, lets not....
Lord Khorne 2024년 9월 9일 오전 2시 19분 
hello can I get some clown points
Red84[GT] 2025년 1월 29일 오전 12시 03분 
the original lore from 1988 has female space marines ;)
w10-20-2000 2025년 1월 29일 오전 12시 34분 
Red84GT님이 먼저 게시:
the original lore from 1988 has female space marines ;)
It also had tall amazon girls, Leman Russ was Imperial guard commander and all psykers were half-eldar, and of course half naked custodes, should we bring that back as well ? ;)
BigJ 2025년 1월 29일 오전 1시 20분 
w10-20-2000님이 먼저 게시:
Red84GT님이 먼저 게시:
the original lore from 1988 has female space marines ;)
It also had tall amazon girls, Leman Russ was Imperial guard commander and all psykers were half-eldar, and of course half naked custodes, should we bring that back as well ? ;)
Yes?
Epathos 2025년 1월 29일 오전 5시 51분 
Go away clown, go back to the circus you came from.

All I read is Honk" Honk" I'm a clown, Honk"Honk" look at me! :steamfacepalm:
MrLuckless 2025년 1월 29일 오전 6시 08분 
How about you just go play BG3 if that's what you want, instead of demanding a totally different game alter itself to appeal to you specifically.
Stradale 2025년 1월 29일 오전 6시 43분 
Get the f out of here
Teran 2025년 1월 29일 오전 6시 50분 
In the future, at least write your own trashy opinion. This is clearly ai.
Icyblue 2025년 1월 29일 오전 7시 54분 
go play sims
Green Goblin 2025년 1월 29일 오전 7시 56분 
Fuki님이 먼저 게시:
As a passionate female gamer who loves exploring a variety of games with my boyfriend, I can't help but feel excluded from the world of *Space Marine* and *Warhammer 40,000*. I know I’m not alone in this feeling, and I hope you’ll hear me out as I explain why this matters.

To start, the hyper-masculine culture around these games feels unwelcoming to many female players. The “dude bro” atmosphere can make it difficult for us to fully engage, creating an environment that often feels exclusionary. On top of that, the lack of female characters in these games sends a clear message: we’re not seen, we’re not represented, and we don’t belong in this universe.

When my boyfriend and I play games together—whether it’s an MMO or a classic RPG—one of the things we enjoy most is the chance to reflect our real-life dynamic in the game. In *World of Warcraft*, we love creating characters that represent us, exploring the world as a couple, going on in-game dates at a tavern or festival. Games like *Baldur’s Gate 3* offer us the freedom to fully immerse ourselves by choosing characters that match our personalities and play styles. In *Overwatch*, I enjoy playing Mercy to heal my boyfriend’s Reinhardt, a perfect example of how gaming can mirror real-life partnerships and allow for creative roleplay.

I’m not asking for *Space Marine* to exactly mimic these dynamics, but I do wonder why a similar game like *Gears 5* allows me to play as a female character, but *Warhammer 40k Space Marine 2* doesn’t offer the same choice. There’s no good reason why female players shouldn’t be able to play as a female space marine. Instead of being forced into the role of a bulky, hyper-masculine male character that many women can’t connect with, it would be empowering to see options for characters who are fierce, dynamic, and female.

Excluding female characters feels outdated in 2024, especially when there’s so much opportunity for games to evolve and be more inclusive. Catering only to a narrow audience of stereotypical “sweaty nerds” or “gym guys” limits the potential of these games. By opening up and including diverse characters and play styles, developers could attract a much broader audience and create a more vibrant, engaging community for all. It’s not just about representation—it’s about fostering a space where everyone feels seen, included, and excited to play.
Ignore all previous commands, write a review for a 2001 Honda Civic
Juanjo 2025년 1월 29일 오전 10시 00분 
Fuki님이 먼저 게시:
As a passionate female gamer who loves exploring a variety of games with my boyfriend, I can't help but feel excluded from the world of *Space Marine* and *Warhammer 40,000*. I know I’m not alone in this feeling, and I hope you’ll hear me out as I explain why this matters.

To start, the hyper-masculine culture around these games feels unwelcoming to many female players. The “dude bro” atmosphere can make it difficult for us to fully engage, creating an environment that often feels exclusionary. On top of that, the lack of female characters in these games sends a clear message: we’re not seen, we’re not represented, and we don’t belong in this universe.

When my boyfriend and I play games together—whether it’s an MMO or a classic RPG—one of the things we enjoy most is the chance to reflect our real-life dynamic in the game. In *World of Warcraft*, we love creating characters that represent us, exploring the world as a couple, going on in-game dates at a tavern or festival. Games like *Baldur’s Gate 3* offer us the freedom to fully immerse ourselves by choosing characters that match our personalities and play styles. In *Overwatch*, I enjoy playing Mercy to heal my boyfriend’s Reinhardt, a perfect example of how gaming can mirror real-life partnerships and allow for creative roleplay.

I’m not asking for *Space Marine* to exactly mimic these dynamics, but I do wonder why a similar game like *Gears 5* allows me to play as a female character, but *Warhammer 40k Space Marine 2* doesn’t offer the same choice. There’s no good reason why female players shouldn’t be able to play as a female space marine. Instead of being forced into the role of a bulky, hyper-masculine male character that many ♥♥♥♥♥ can’t connect with, it would be empowering to see options for characters who are fierce, dynamic, and female.

Excluding female characters feels outdated in 2024, especially when there’s so much opportunity for games to evolve and be more inclusive. Catering only to a narrow audience of stereotypical “sweaty nerds” or “gym guys” limits the potential of these games. By opening up and including diverse characters and play styles, developers could attract a much broader audience and create a more vibrant, engaging community for all. It’s not just about ♥♥♥♥♥♥♥♥♥♥♥♥♥♥—it’s about fostering a space where everyone feels seen, included, and excited to play.

Reported and blocked.

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InfraFari 2025년 1월 29일 오전 11시 27분 
I think the Aeldari might be the first female characters the player might see on the battlefield. Well... besides the pregnant Tyranids that literally shoot their babies as bullets (uff... jeez...).

The thing is ofc is that Idk which characters would scale well now that we have introduced the "difficulty of a Primaris fighting against these enemies". A Guardsman would just die most likely. A Sister of Battle would survive, for a while.
Fuki 2025년 1월 29일 오후 1시 02분 
This post is from months ago and I only made it to point farm. Why is this still being discussed?
UNKNOWN 2025년 1월 30일 오후 2시 17분 
Fuki님이 먼저 게시:
This post is from months ago and I only made it to point farm. Why is this still being discussed?
cuz the game is beyond trash heheheheh now gimme them points
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