Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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TheFibrewire Sep 8, 2024 @ 7:15am
Sisters of battle, tech priests, Astra Militarum and Necrons
Sisstes of battle with cool powers will be a good addition to play with the fellow marines.
Abathur like tech priest who can hide and control the battlefield via computer.
Necrons, Nurgle enemies
Imperial guard and more human soldiers and their classes.

Hope dev team has plan for all these in future. I am hoping to see content for next 5-6 years like Vermintide 2.
Originally posted by StepBattleBrother:
Originally posted by немытые яйца:
Originally posted by Belmont:
The game is called "Space Marine 2".

Not "Sisters of Battle" or "Adeptus Mechanicus" or "Imperial Guard".

All of those other subfactions are exponentially weaker one on one in regards to an Astartes.

So no. We don't need them as playable options here.

Nurgle/Necrons/Orks/Whatever else as enemies would be welcome.

i think it is great idea. i wanna massive game about WH40k with mass of playable fractions and ETC.

I would kill for a Warhammer-style Star Wars Battlefront game with multiple factions. Come on, someone make it. We all know Games Workshop give out the license to whoever asks.
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Showing 1-12 of 12 comments
Belmont Sep 8, 2024 @ 7:18am 
The game is called "Space Marine 2".

Not "Sisters of Battle" or "Adeptus Mechanicus" or "Imperial Guard".

All of those other subfactions are exponentially weaker one on one in regards to an Astartes.

So no. We don't need them as playable options here.

Nurgle/Necrons/Orks/Whatever else as enemies would be welcome.
Last edited by Belmont; Sep 8, 2024 @ 7:18am
Doomvora Sep 8, 2024 @ 7:21am 
We likely won't see any other factions as playable characters, it will be space marines from the lore that fit the narrative of the game, like librarians, apothecaries and chaplains.

Roadmap shows more enemies will be added down the line so they'll likely get added with their own map(s).
Last edited by Doomvora; Sep 8, 2024 @ 7:21am
[CULT] Siren Sep 8, 2024 @ 7:22am 
Originally posted by Belmont:
The game is called "Space Marine 2".

Not "Sisters of Battle" or "Adeptus Mechanicus" or "Imperial Guard".

All of those other subfactions are exponentially weaker one on one in regards to an Astartes.

So no. We don't need them as playable options here.

Nurgle/Necrons/Orks/Whatever else as enemies would be welcome.

except that all those other factions are NOT weaker than the astartes. on a personal level sure. but a regement of guardsmen is quiet capable of beating a chapter of space marines. so are the rest on the list
Belmont Sep 8, 2024 @ 7:24am 
Originally posted by CC Siren:
Originally posted by Belmont:
The game is called "Space Marine 2".

Not "Sisters of Battle" or "Adeptus Mechanicus" or "Imperial Guard".

All of those other subfactions are exponentially weaker one on one in regards to an Astartes.

So no. We don't need them as playable options here.

Nurgle/Necrons/Orks/Whatever else as enemies would be welcome.

except that all those other factions are NOT weaker than the astartes. on a personal level sure. but a regement of guardsmen is quiet capable of beating a chapter of space marines. so are the rest on the list

That's not what they are asking for. They are asking to play as them. Meaning that would be a one on one situation in this game. That's not what this game is about. The power scaling would be off.
Lyote Sep 8, 2024 @ 7:24am 
Originally posted by Belmont:
The game is called "Space Marine 2".

Not "Sisters of Battle" or "Adeptus Mechanicus" or "Imperial Guard".

All of those other subfactions are exponentially weaker one on one in regards to an Astartes.

So no. We don't need them as playable options here.

Nurgle/Necrons/Orks/Whatever else as enemies would be welcome.

All i want is playable:
- Chaplain
- Librarian
- Tech Marine
- Apothecary

More support oriented classes like those would be fantastic.
Librarian for crowd control, Chaplain for making the squads Armour more durable (Bulwark to restore, Chaplain to add damage reduction), Tech Marine restoring squad ability charges and an Apothecary to generate squad healing.

Would be fun. And Chaplain cosmetics would be amazing, lol
Originally posted by Belmont:
The game is called "Space Marine 2".

Not "Sisters of Battle" or "Adeptus Mechanicus" or "Imperial Guard".

All of those other subfactions are exponentially weaker one on one in regards to an Astartes.

So no. We don't need them as playable options here.

Nurgle/Necrons/Orks/Whatever else as enemies would be welcome.

i think it is great idea. i wanna massive game about WH40k with mass of playable fractions and ETC.
Yeah sure, the developers will have it ready next week, no problem buddy ;-)

Making new skeletons, new animations, new ability and weapons with the tied content that need to be changed for all of this along with the story and lore elements, is as easy as stealing a lollipop from a baby ... xD
The author of this thread has indicated that this post answers the original topic.
Originally posted by немытые яйца:
Originally posted by Belmont:
The game is called "Space Marine 2".

Not "Sisters of Battle" or "Adeptus Mechanicus" or "Imperial Guard".

All of those other subfactions are exponentially weaker one on one in regards to an Astartes.

So no. We don't need them as playable options here.

Nurgle/Necrons/Orks/Whatever else as enemies would be welcome.

i think it is great idea. i wanna massive game about WH40k with mass of playable fractions and ETC.

I would kill for a Warhammer-style Star Wars Battlefront game with multiple factions. Come on, someone make it. We all know Games Workshop give out the license to whoever asks.
Badmagic Sep 8, 2024 @ 7:43am 
While I agree, yes, cool, add every faction, of every race, lets face it, why charge you $100 for all of them when they can charge you $100 for each.
[CULT] Siren Sep 8, 2024 @ 7:45am 
Originally posted by Belmont:
Originally posted by CC Siren:

except that all those other factions are NOT weaker than the astartes. on a personal level sure. but a regement of guardsmen is quiet capable of beating a chapter of space marines. so are the rest on the list

That's not what they are asking for. They are asking to play as them. Meaning that would be a one on one situation in this game. That's not what this game is about. The power scaling would be off.

sister of battle can hold there oown as good as any space marine so they would fit this pretty well if they got added.

any guardsmen from catachan will do

skitarii are also about on the same level as a space marine especially if its a praetorian
ElviraDemonQueen Sep 8, 2024 @ 7:48am 
Originally posted by Belmont:
The game is called "Space Marine 2".

Not "Sisters of Battle" or "Adeptus Mechanicus" or "Imperial Guard".

All of those other subfactions are exponentially weaker one on one in regards to an Astartes.

So no. We don't need them as playable options here.

Nurgle/Necrons/Orks/Whatever else as enemies would be welcome.
well does not mater if it is space mariens 2 sisters can be added and is not lore breaking atleast but will be a better idea for a DLC as that more money for them
Lady von Titz Sep 8, 2024 @ 8:54am 
WH40K Inquisitor Martyr has both a Tech priest and Sister of Battle as playable Characters...it's going pretty cheap. it's an arpg. also there's a VR game called Battle Sister, and on top of there's Mechanicus turn based game, all three are brilliant games...Also you need to have a look a Darktide. Fair number of options...
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Date Posted: Sep 8, 2024 @ 7:15am
Posts: 12