Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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RaiNote Sep 7, 2024 @ 1:10am
Input Issue(s)
It seems that there exist multiple issues with input handling in this game:

The first one being: WASD-Input randomly stopping.
At times the game will ignore a pressed key used for movement thus halting any character movement in that specific direction. This also especially happens frequently in combat and when sprinting.

Important sprinting is set to hold in this context.

The second one being: Analog-Stick movement + Mouse
This one may sound odd but there exist keyboards that support or have analog keys, which allow for them to be mapped to a controller input.
When using this the movement of the analog stick will impact the mouse movement as in it will randomly go up and down despite moving it horizontally etc.

As there doesn't seem to be an easily accessible bug report feature this was the fastest way to do this.

So far there doesn't seem to be a solution to these issues and they appear to be unique to Warhammer 40K Space Marine 2 and can't be replicated in various other games or tools such as https://drakeirving.github.io/MultiKeyDisplay/ which can be used to test for ghosting, NKRO, 6KRO.
Last edited by RaiNote; Sep 7, 2024 @ 1:11am
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Showing 1-15 of 19 comments
Gil Sep 8, 2024 @ 9:53pm 
I have the same problem here. random stop of function on wasd.
EviL_GeniuS Sep 10, 2024 @ 9:32am 
same problem I have changed the keyboard that is not the solution.
Regards
Thomas
Megmeehey Sep 10, 2024 @ 10:23am 
Same here. I tried both NKRO and 6KRO to no luck.
FailureToReport Sep 10, 2024 @ 10:32am 
Bump

Wife and I both have issues where randomly you just "stop moving" for a moment until you let off WASD and press it again. We have very different systems and the only similar product are Corsair keyboards (which are different models by a lot)
Boogie Sep 12, 2024 @ 6:23am 
So... After spending hell knows how much on this stupid issue, FOR ME PERSONALLY, ive discovered the cause and a workaround (but not a fix).

Cause: Usb device continuously trying to reconnect to my pc. Can be clearly checked through device manager (see if it refreshes) or through a program called EventGhost.
In my case, it was my integrated camera laptop camera. For some other people it might be a Usb port or some device connected to that port that has conflicts.

This issue can be seen not only in space marine. Ive also encountered it in Elden Ring.
I also experience stuttering. after every stutter, my held down input drops.

Solution: In general - disable the Usb device that's causing the trouble.
In case with my camera, its a very difficult answer. Best case is to disable it through bios, but i haven't figured it out with my pc. following every possible solution on the net, nothing helped.
Disabling the camera, changing power options, regedit, cmd, updates, access, nothing.

My workaround: When i access my camera through the windows camera app, in other words while its being used, the issue goes away.

Note! Do Not minimize the camera app, press Win+D, or alt+tab from it, otherwise the app will turn off your camera, unless you're using some other app. Just use your mouse to change your window focus.
Note! Don't turn camera app off too early, otherwise the issue comes back.

I leave it working during my game session, and if i turn it off after a while later the issue goes away all together.

So, yea, not sure why this happens, and why it goes away this way. :er_wave:
Last edited by Boogie; Sep 12, 2024 @ 11:11am
Holy13Gaming Sep 13, 2024 @ 10:07am 
I can help with the input for WASD stopping.
We could fix it by disabling USB-Power saving in Windows.

1. Hit the WINDOWS key
2. Type "Power Options"
3. click the "Change plan settings" link for the plan you're currently using. (If you change the settings on the power plan that isn't active, this won't work)
4. click on "Change advanced power settings"
5. scroll down to "USB settings"
6. Expand "USB selective suspend setting"
7. Select "Disabled" from the drop-down menu
8. Click "Apply"

That should resolve the stuttering and input loss.
Let me know if it worked for you :)
Valiant Thor Sep 13, 2024 @ 9:00pm 
System info
CPU: Ryzen 5 3600
Ram: 16 gb
GPU: AMD Radeon RX 5700 XT
Monitor: 1440p 60fps (main) and a 1080p 60fps

Are yall noticing this happening every ~4 seconds? There is another post titled "Stuttering is causing input cancels" where they seem to have the same issue. Do you notice a stutter when standing still? This is the 4th post I have seen describing a similar issue with similar troubleshooting advice not fixing the issue.

I am having the exact same thing happen. It happens at 1080p at 1440p at lower resolutions too. This stutter happens when im playing and when im staying still like clockwork. Happens when I set all options to low and happens when i bump up to medium. What gets me is that its every 4ish seconds like clock work. I am not observing any jumps in cpu or gpu temp. I notice a small bump in CPU utilization (from ~30% to 50% when not moving). I do not have a controller plugged in. I am not noticing any other signs of gpu glitching other than this interval of stuttering. Hope this helps the devs and anyone else experiencing this issue.
EviL_GeniuS Sep 13, 2024 @ 10:58pm 
Originally posted by GameSensei:
I can help with the input for WASD stopping.
We could fix it by disabling USB-Power saving in Windows.

1. Hit the WINDOWS key
2. Type "Power Options"
3. click the "Change plan settings" link for the plan you're currently using. (If you change the settings on the power plan that isn't active, this won't work)
4. click on "Change advanced power settings"
5. scroll down to "USB settings"
6. Expand "USB selective suspend setting"
7. Select "Disabled" from the drop-down menu
8. Click "Apply"

That should resolve the stuttering and input loss.
Let me know if it worked for you :)

Hi,
thanks for the suggestion, but unfortunately this setting was already set in my setup.

Regards
Thomas
Aeolux Sep 15, 2024 @ 1:06pm 
Originally posted by Boogie:
So... After spending hell knows how much on this stupid issue, FOR ME PERSONALLY, ive discovered the cause and a workaround (but not a fix).

Cause: Usb device continuously trying to reconnect to my pc. Can be clearly checked through device manager (see if it refreshes) or through a program called EventGhost.
In my case, it was my integrated camera laptop camera. For some other people it might be a Usb port or some device connected to that port that has conflicts.

This issue can be seen not only in space marine. Ive also encountered it in Elden Ring.
I also experience stuttering. after every stutter, my held down input drops.

Solution: In general - disable the Usb device that's causing the trouble.
In case with my camera, its a very difficult answer. Best case is to disable it through bios, but i haven't figured it out with my pc. following every possible solution on the net, nothing helped.
Disabling the camera, changing power options, regedit, cmd, updates, access, nothing.

My workaround: When i access my camera through the windows camera app, in other words while its being used, the issue goes away.

Note! Do Not minimize the camera app, press Win+D, or alt+tab from it, otherwise the app will turn off your camera, unless you're using some other app. Just use your mouse to change your window focus.
Note! Don't turn camera app off too early, otherwise the issue comes back.

I leave it working during my game session, and if i turn it off after a while later the issue goes away all together.

So, yea, not sure why this happens, and why it goes away this way. :er_wave:
This was actually my problem. But I cannot identify correctly which device is.

To be more exact: "System.DeviceAttached [u'\\\\?\\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&021edb_PID&da0e_REV&0102_cc86ec436dba#c&377dc292&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}']"
Phanxy Sep 15, 2024 @ 1:12pm 
Brothers, I have suffered from the issues mentioned in this thread. I have found that using an xbox controller alleviates the dropped input issues that accompany the stuttering but not a PS5 controller.
Aeolux Sep 15, 2024 @ 3:55pm 
Originally posted by Phanxy:
Brothers, I have suffered from the issues mentioned in this thread. I have found that using an xbox controller alleviates the dropped input issues that accompany the stuttering but not a PS5 controller.

In my case I think is camera related, just like @Boogie because I'm trying a lot of stuff and the problem only seems to come when the camera is on. The problem is... I usually stream and use the cam so... :zote:
Alv3us Sep 17, 2024 @ 12:48pm 
I unplugged my cam and it works fine since ( my power settings were allready disabled like recommended earlier in the thread)
Steel Rain Sep 19, 2024 @ 7:28pm 
Originally posted by Boogie:
So... After spending hell knows how much on this stupid issue, FOR ME PERSONALLY, ive discovered the cause and a workaround (but not a fix).

Cause: Usb device continuously trying to reconnect to my pc. Can be clearly checked through device manager (see if it refreshes) or through a program called EventGhost.
In my case, it was my integrated camera laptop camera. For some other people it might be a Usb port or some device connected to that port that has conflicts.

This issue can be seen not only in space marine. Ive also encountered it in Elden Ring.
I also experience stuttering. after every stutter, my held down input drops.

Solution: In general - disable the Usb device that's causing the trouble.
In case with my camera, its a very difficult answer. Best case is to disable it through bios, but i haven't figured it out with my pc. following every possible solution on the net, nothing helped.
Disabling the camera, changing power options, regedit, cmd, updates, access, nothing.

My workaround: When i access my camera through the windows camera app, in other words while its being used, the issue goes away.

Note! Do Not minimize the camera app, press Win+D, or alt+tab from it, otherwise the app will turn off your camera, unless you're using some other app. Just use your mouse to change your window focus.
Note! Don't turn camera app off too early, otherwise the issue comes back.

I leave it working during my game session, and if i turn it off after a while later the issue goes away all together.

So, yea, not sure why this happens, and why it goes away this way. :er_wave:
yeah so good call on the device manager, it is indeed refreshing constantly but hell knows what's causing the issue, I'm on PC with no camera or anything connected, only keyboard and mouse and the problem is consistent, no matter what I plug in or out.
Aeolux Sep 20, 2024 @ 5:59am 
Originally posted by Steel Rain:
Originally posted by Boogie:
So... After spending hell knows how much on this stupid issue, FOR ME PERSONALLY, ive discovered the cause and a workaround (but not a fix).

Cause: Usb device continuously trying to reconnect to my pc. Can be clearly checked through device manager (see if it refreshes) or through a program called EventGhost.
In my case, it was my integrated camera laptop camera. For some other people it might be a Usb port or some device connected to that port that has conflicts.

This issue can be seen not only in space marine. Ive also encountered it in Elden Ring.
I also experience stuttering. after every stutter, my held down input drops.

Solution: In general - disable the Usb device that's causing the trouble.
In case with my camera, its a very difficult answer. Best case is to disable it through bios, but i haven't figured it out with my pc. following every possible solution on the net, nothing helped.
Disabling the camera, changing power options, regedit, cmd, updates, access, nothing.

My workaround: When i access my camera through the windows camera app, in other words while its being used, the issue goes away.

Note! Do Not minimize the camera app, press Win+D, or alt+tab from it, otherwise the app will turn off your camera, unless you're using some other app. Just use your mouse to change your window focus.
Note! Don't turn camera app off too early, otherwise the issue comes back.

I leave it working during my game session, and if i turn it off after a while later the issue goes away all together.

So, yea, not sure why this happens, and why it goes away this way. :er_wave:
yeah so good call on the device manager, it is indeed refreshing constantly but hell knows what's causing the issue, I'm on PC with no camera or anything connected, only keyboard and mouse and the problem is consistent, no matter what I plug in or out.

In my case was the bluetooth dongle without drivers at the end. I already solved it :)
dEEkAy Sep 20, 2024 @ 6:02am 
Originally posted by RaiNote:
It seems that there exist multiple issues with input handling in this game:

The first one being: WASD-Input randomly stopping.
At times the game will ignore a pressed key used for movement thus halting any character movement in that specific direction. This also especially happens frequently in combat and when sprinting.

Important sprinting is set to hold in this context.

The second one being: Analog-Stick movement + Mouse
This one may sound odd but there exist keyboards that support or have analog keys, which allow for them to be mapped to a controller input.
When using this the movement of the analog stick will impact the mouse movement as in it will randomly go up and down despite moving it horizontally etc.

As there doesn't seem to be an easily accessible bug report feature this was the fastest way to do this.

So far there doesn't seem to be a solution to these issues and they appear to be unique to Warhammer 40K Space Marine 2 and can't be replicated in various other games or tools such as https://drakeirving.github.io/MultiKeyDisplay/ which can be used to test for ghosting, NKRO, 6KRO.

I have those stopping issues too.

The issue with mixed mouse/keyboard and xinput devices (like gamepads or keyboards with analog keys) is not tied to space marine 2 only. Some games have this issue, some don't. Starfield is such a game where you cannot mix input methods as they override each other, unless you use a mod to circumvent this.

I really want mixed mouse/keyboard and gamepad inputs too so i can properly map my alpakka, steam controller, steam deck or other gyro controllers for a better experience.
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Date Posted: Sep 7, 2024 @ 1:10am
Posts: 19