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I was going to argue about the melee point, (for the campaign, arguing about PvP melee is to deny reality) but thought about it.
Really, melee-ing is for when it's needed, however for me that felt like all the time because the ranged weapons felt... well lackluster as well. Hence my initial intention to argue about it before thinking a bit more on my experience. I think the game would do better with a buff across the board, and if somehow possible do expand a bit on the melee combat.
My only point of contention therefore is that other than agreeing that I wish there was more content, I can't exactly find a fault in the length of content given per dollar. Especially when compared to other shooters of recent times. I think you give it a fair comparison by comparing it to Halo and Half-Life however (games of the past), and when thinking of it in those terms; I think the PvP is just such a major failure unfortunately. They really need to think about how to redesign it within scope. That or focus on the PvE side for replay-ability *cough* horde mode *cough*. But just overall, I think the price of it as a normal released game is worth it if to simply tell game companies to focus on decent stories and amazing set pieces to go with those stories. Doubly so when a Horde Mode comes out (similar to Gears series - I mean who played PvP for those games... certainly not me........ *cough*)
Graphics dont justfy anything anymore today, every bob can do it with U5 and an ai ...
Its a bit sad to me that every game review today starts with the words "it looks so good ..."
The focus on "gameplay over visuals" has really shifted over the years :-/
Yeah no UW support and no FOV slider in 2024 is a nogo xD
Good that they skipped the beta to polish the game ... doh :-/
Sadly the majority of gamers today are blind, fanatic and overhyped :-/
They are even willing to pay for early access, wait dont you .... doh xD
Makes anything else questionable ...
(also i dont condone pirating...)
edit: also notices how i didnt say "unsatisfied" cause the story is just that good and operations add on to that too
Echos most of my thoughts exactly. You should put that up as a review, if you haven't done so yet.
Maybe because people have waited more than 10 years for this sequel, and are worried that they will have to wait another 10 years for the next 40K 3P/1P action title. That could be the reason that they expected a lot more from this game, but that's just a guess ... doh :-/
For comparison, SM2 feels like little brother of Darktide. Combat feels slower, not that fast and less action. Darktide feels cooler.
It still decent and a good distraction if you already played too much of those games and looking for another distraction.
Maybe SM2 will keep getting content and improve. It has good foundations.
But 3 small maps - sigh - i guess i'll wait a bit till at least those 2 operations on roadmap come out before buying, unless i get some good sale somewhere.
Im honest, i wonder if these 2 operations come at all :-/
Its full of stuff that should have been there at release (and probably was ready for release but got cut of to pad the "seasonal free content", which is literally just window dressing to the cosmetic DLC milking) so waiting for the sale will not only give your a cheaper game, but one that is more complete.