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It just means a worse experience (than Steamworks) and is only used in order to comply with Epic Games Store requirements; however the vast vast vast majority of sales come from Steam (or 3rd party stores that provide Steam keys)...
Tl;dr inferior service that everyone has to use to accommodate 1% of players.
If you're only playing with people on Steam it's not even doing anything and only exists so people, for whatever might be THEIR reason for buying it on Epic (maybe there's a sale or promotion, maybe they have a bunch of store credit, whatever...) can still play with their friends on Steam. Sane people will just ignore it.
Edit: I refunded EDF6 because that pile of trash doesn't even launch for single player if you uninstall EOS. No regrets. Just reject EOS.
And that's a big part of why I'll never touch those games.
EOS is an invasive cancer ruining games. It's spyware/malware, Epic trying to bribe their way into relevance by infecting everyone's systems without their consent, because they know they can't achieve relevance through legitimate means.
You don't "uninstall" EOS. It's just files in the game's install folder. If you uninstalled something, it wasn't EOS. If the game is installing something Epic-related, it's probably the EOS overlay (related to EOS, but not EOS itself).
Probably. I'm guessing this, based on other games I've seen with EOS (theoretically possible this is a new implementation of EOS I'm not aware of).
To be sure, you'd need to monitor what connections the game is making... I'd bet that even after you uninstalled whatever it was that you did, the game's still connecting to Epic's servers, even if you're just playing singleplayer.
If it's not, well... that would be surprising, and great news.
Extremely rare exceptions aside (I only know of one, Insurmountable), purely-singleplayer "with EOS" don't actually make use of it. They're just inactive files.
The dll files are still there in the game's install folder, so they show up in the list of games with EOS[steamdb.info], but it's not active.
Most of the time, those files can just be deleted, and the game works fine.
In some few games, the game won't run if you delete the files, but it's still not "active" and doesn't connect to Epic's servers when you play.
For almost every game that has some kind of multiplayer and uses EOS, EOS is mandatory, and breaks the game if you block EOS.
There are some rare exceptions where EOS only "activates" (i.e. connects to Epic's servers) when you play multiplayer, and some rare exceptions where the game actually asks you if you want to use EOS at all, but yeah... rare.
Possibly simply because it's something people are becoming more and more aware of, and are finally getting louder about it.
It was the same thing when Denuvo first showed up as well.
These invasive near-malware things tend to fly under the radar for a while, and as more and more people become aware of how bad they are, dissent keeps growing.
About time it happened for EOS. It's been ruining games for years. It's especially bad when it gets added to old games, years after release.
Thats precisely the point - the vast vast majority of people (roughly ~80% ? or even more) playing SM2 on PC will be on Steam. So if they only play on Steam, and don't care to play with Epic gamers, why should they have 3rd party software installed that serves no purpose? It is essentially bloatware at that point. The issue is that they didn't choose to install it, it was chosen for them. Installing EOS should be optional in the installer. I uninstalled it manually, but I shouldn't have to do that. There should be a tickbox to opt out of it in the installer.
Ideally, every piece of software that comes with a product that does not serve a critical purpose, should be optional. You see this all the time with pretty much every application installer - such as Razer synapse, media players, Adobe stuff, etc., so why should this be any different?
Agreed with the general sentiment (i.e. it should all be optional), but I'd just like to clarify something:
First, I missed BinaryJay's post last time I replied, and it's important to note that EOS is almost certainly always phoning home to Epic's servers, even if you're just playing singleplayer, let alone playing multiplayer with just people on Steam.
So it's still doing something even if you're not playing with people on Epic.
To be fair, I'm not 100% certain of this, as I don't have the game and haven't tested it myself, but that's how EOS usually operates in other games. It's theoretically possible this is a new/different implementation of EOS, but that's highly unlikely.
Second, EOS isn't stand-alone software (unless it's a new version?). It's part of the game's base installation, usually just a dll file, though sometimes a couple of files.
If the game's actually installing Epic-related software, it's most likely the EOS Overlay[dev.epicgames.com], which is (obviously) related to EOS, but not EOS itself.
Again, just an educated guess based on past tests/experience, but very likely.
Point being, if you've uninstalled something and the game still works, you most likely haven't gotten rid of EOS.
For anyone who really wants to make sure, monitor your network connections when you run the game.
EOS won't show up as an independent process in task manager or whatever, since it's integrated in the game itself. You need to check what connections the game's making.
I personally use GlassWire[www.glasswire.com], which is free, but feel free to use your tool of choice.
Hard to believe...
For multiplayer games that have EOS, it's usually active, unlike purely-singleplayer games.
The only ones I've encountered where it wasn't active as soon as you launch the game was just because it was optional, not that it wasn't used at all.
You checked network connections for all three?