Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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gemgreg Sep 5, 2024 @ 11:19am
Fix Key bindings please
More options for key bindings would be nice and some fixes.

1., Both Execute and Interaction are bind to "E" by default. When you want to change this, you no longer can bind the same key for both those actions.
2. It would be nice to be able to choose on 1, 2, 3 what gun / weapon you use.
3. Give an option to bind alternative key for actions.
4. If there is a text file with keybinding I would love to know the location so I could maybe use it instead to configure missing stuff.
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Showing 1-4 of 4 comments
popolopo26 Sep 9, 2024 @ 1:08pm 
Hey, I did some dig around and found a place with a lot of .cfg files, however I don't know either if it's a specific encoding or encrypted and therefore I can't edit any of them. This includes files named like user_defined_settings.cfg.

The path is C:\Users\<your user>\AppData\local\Saber\Space Marine 2

And there as I said there is multiple .cfg files everywhere.
But sad thing is when opening with notepad you clearly understand its either an other encoding or encrypted.

Can anyone give us a hand on this? Would really appreciate it.
Shikasta Sep 11, 2024 @ 1:17pm 
I'm also hoping for some solution to this. The dodge/jetpack and interact/execute made the original a lot tighter to control. Reaching for separate keys for actions you'd never use together is unweildy.
I'm going to try chaning keys one at a time, making a copy of those configs and try to track down some hex codes or something because I got really pissed off in the melta jetpack sequence button mashing and we need a solution to something this fundamental and I doubt the devs will get be allowed to prioritise it.
Last edited by Shikasta; Sep 11, 2024 @ 1:19pm
BUMP. I just want to bind E to parry like the arkham games and have F be interact and finisher like the first game and pretty much any game that has execution moves
Coming back to this after Satisfactory, as I'd hoped they'd have just fixed it in the meantime.

What I have so far is not good news. I made several copies of "C:\User\<me>\AppData\local\Saber\Space Marine 2\storage" with default, my own and just one changed control, then ran them through xxd and vimdiff.

The bad news is that every time a key binding is changed many of these files change. What's more, while you can restore a complete copy of that folder, it's impossible to restore any one of those files; if you do, the game's cloud restores it to what it was last time it started successfully and made a backup of them.

While I'm pretty confident that the file with the controls is "platform/config/shared_user_settings.cfg", editing it seems to be impossible. The configs are keyed together to prevent someone copying a fully unlocked account's weapons or something. So if any of the dev team are reading this: it's in your interest to just fix the simple key binding bug, because if someone is trying to crack the game's config encryption just to play it, you can bet it'll uncover ways you don't want them doing other thing to the game.
Last edited by Shikasta; Feb 7 @ 1:41am
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Date Posted: Sep 5, 2024 @ 11:19am
Posts: 4