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Melta is pretty OP and I did use it but the problem is that most enemies are far away and thus I find myself often switching to the heavy bolter due to most people not bothering to shoot the enemy in the distance and the pistol just scratches them.
I guess you could say that yeah. At least heavy has the infinite stomp which could be useful but like that's going to help much when the enemy becomes tanky as hell at high difficulty.
I dont get out killed using Heavy with melta... It clear cuts everything if you have the ammo to let it sing. It smacks so good Im afraid theyre gonna nerf it.
We were all on voice though. Its about communication and other ppl doing their jobs. Tactician auspex scan is really good for dmg boost, also make the lictors not being able to cloak themselves
The only class I feel struggles really on ruthless is assault. When I see threads like sniper or vanguard or heavy are bad at ruthless it really makes me wonder what the hell they are doing.
I mean, its challenging but I wouldnt call it hard by any means...
Well Melta's advantage isn't that its powerful, its that its a useful close range weapon on a class that lacks melee.
So the multi melta, is the one weapon you can use as a heavy, even if you have ♥♥♥♥♥♥ brothers that don't help keep larger melee enemies off you.
If your using bolter or plasma, then your more reliant on team support. Its really hard to do your job of horde clearing, when you have multiple larger melee specialized units (warrior trios definitely main culprit here) swarming you and your fellow brothers (who are more melee capable) are simply nowhere to be found.
So its mostly a matter of melta simply being easier to use, when the teamwork synergy is all but non existent.
Shh don’t reveal the secret, we don’t want them to start nerfing stuff like Helldivers 2.