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only 1 melee weapon avaible? chainsword is good, hammer is good, sword is good, knife is good only fist is a bit lackluster
imagen playing a sucky chaos operation and they get invaded by tyranides only to have a part/rest of the mission swapping the enemy types and maybe have here and there the 2 factions also fightring each other....
Helps to brake up mission and imagen it would be maybe 1 weak of time to do this
Heavy i have to disagree. i find all 3 weapoins vaible. If we have melee and wafeclear i take bolter for range boss dmg. If we dont have melee i take melta to be the fronline.
plasma is fine too if ya have boss clear and melee to have range wave clear
It mainly punishes correct combat movement and correct positioning mainly for ranged classes.
Or do you just need emotional support marines that constantly hug you?
yeah alot of randoms play as if the other 2 are NPC´s and most of the time they might be right.....
But sometiume you get 2 mates who can play and know whats up and i say... this is magical and so much fun. But most of the time (80% in lower difficulty) ppl speedrun, killsteal or horde items like there is hurricane coming.... They try to compete who gets the most kills in the end which aint the goal but youl get a big yellow number at the end....
Solution would be a better class matchmaking and give and take some weapons so classes have a clear role and just cant steamroll solo... but ppl would cry out
Melta is the nr1 choice if you want to remove trash and singe majoris, GL is superior for anything though, stalker for floaters. Melta won't deal quickly with the majoris on lethal, but stagger and do quiet some dmg.
tbf is hard to say how they can archive teaching ppl to stick together and this game except let them die and cry but then they would say its too hard..... yeah fkd up problem i guess :D
Now after the nerf im steamrolling lethal with randoms...
I can't for the love of god understand why people complain about difficulties when there is like 5 to choose from? There is literally one for every player?
More than anything I'm sad that the developers actually listened to them...
On another note, balance issues is not the same as difficulty. Buffing bolters has very little to do with that we are now steamrolling through Lethal.
Both splitting and blobbing can be good or harmful.