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I can't remember how much I hate those flying bughead in SM2 as bulwark because somehow they think it's ok for bulwark to take them down with his pistol, totally bs
As a space marine does too, you also have to put in a little effort. Then you can be extremely powerful in this game, while still facing a threat thats able to cut you in seconds (as they should).
There is a reason you, also fight hordes of cannon fodder.
Good news, darktide is still up and playable, you can go play that instead.
Or you could try and improve at this game and not post nonsense like this.
Oh jeez, someone better tell the sisters of battle, inquisitors, and commissars to stop using bolters or they might lose their arms!
They recoil a lot when I hit them, maybe you need to hit the gym brother.
Ahh we have found another player who has not yet found the parry button.
Okay, for those (as in this one tagged here) who don't seem to understand something basic within the lore...
Melta weapons, grenades or weapons, turrets, and or whatever is Melta, fires a wave that is hotter than the sun .
The Boltors fire a .75 caliber round... This thing is the following:
- Jet-assisted
- High Explosive
- Armor Piercing
HEAPJA as the acronym would go.
Mind you, a .50 cal shreds your average person, even with body armor that's not Grade 4 Plates (and even then) gets easily penetrated and blown through, sometimes several times over.
Now, imagine that, but with a round the size of your fist, that's basically the equivalent of 20mm or 40mm grenade launcher, only make those grenade rocket propelled. That is the Boltor round.
Enemies in this game, even the Gaunts, DO NOT EVEN FLINCH from a single shot from this. Mind you, these rounds would EASILY shred through them, yet it takes MULTIPLE HEAD SHOTS to take just ONE down on Ruthless.
The Boltor weapons (short of the Heavy Boltor) DO NOT operate, nor do they feel like a Boltor. It more so feels like we're shooting them with an Auto-gun rather than a damn Boltor.
Now, all things considered, the game needs some massive balancing (AND NOT the "balancing" that's been done on the account of the sweats input thus far).
And before you go being a smart-ass and saying "If you don't play the higher difficulties, you don't have to worry about it!", you NEED to play the higher difficulties (up to Ruthless) in order to fully upgrade your gear. You can not trade 4 pieces for 2 of another piece (such as 4 Green for 2 Purple, etc)... so you're stuck.
Space marine armor is made of ceramite, the same material used to create carapace armor.
The main difference between the two of them is that one is powered armor and the other isn't.
A naked Ogryn is known to be significantly stronger and more durable than a naked space marine.
The rejects can take out a group of carapace armored ogryns in a few seconds.
Only one space marine wouldn't be too big of a deal, it'd be somewhere below a beast of nurgle at most.
Space marines are not invincible, in the grander scale of things, they aren't even that impressive when it comes to physical feats. People just have an over-glazed image of them. A standard Tau pulse rifle can get past astartes plate with mild effort, and those are significantly weaker than the plasma guns the veteran imperial guards are assigned