Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Mega 17 OCT 2024 a las 7:54 p. m.
5 Minute Respawn For Tier 5?
Absolutely not. Dying will happen, but I'd rather grief and leave early on than wait that long. Very bad design decision.
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Mostrando 1-8 de 8 comentarios
DragynDance 17 OCT 2024 a las 8:09 p. m. 
Every time your team kills a majoris or higher enemy, it knocks 20 seconds off of the timer. You often end up respawning faster then you do in Ruthless, tbh.
Lanceps 17 OCT 2024 a las 8:11 p. m. 
its way faster than ruthless, if you are having issues with lethal bring a bulwark with the full heal and it will be pretty easy.

Otherwise you are gonna have to deal with getting chipped throughout the mission and actually start using stims intelligently/communicating. Especially when spawns are jacked up like crazy, with like 2-4 extremis per room sometimes. I like the difficulty alot it feels like you need to play the game a little differently.
Demon of Razgriz 17 OCT 2024 a las 8:12 p. m. 
Publicado originalmente por Mega:
Absolutely not. Dying will happen, but I'd rather grief and leave early on than wait that long. Very bad design decision.
You didn't read the notes on Lethal, did you? Your teammates knock off 20 secs every time they kill a Majoris or higher.
Lanceps 17 OCT 2024 a las 8:13 p. m. 
Publicado originalmente por Demon of Razgriz:
Publicado originalmente por Mega:
Absolutely not. Dying will happen, but I'd rather grief and leave early on than wait that long. Very bad design decision.
You didn't read the notes on Lethal, did you? Your teammates knock off 20 secs every time they kill a Majoris or higher.
i think you get 60 for terminus, it took 60 seconds off my boy when a carnifex died
DragynDance 17 OCT 2024 a las 8:14 p. m. 
Publicado originalmente por Lanceps:
Publicado originalmente por Demon of Razgriz:
You didn't read the notes on Lethal, did you? Your teammates knock off 20 secs every time they kill a Majoris or higher.
i think you get 60 for terminus, it took 60 seconds off my boy when a carnifex died
Yeah, I think terminus give more, but I wasn't 100% sure. I know I watched a team mate start an execution on a neurothrope when our dead team mate had around ~50 seconds left on the timer, and by the time the execution was done, it brought them back instantly, but it's hard to tell if thats because it knocked off a ton of time, or if it's because the execution for bosses is like sitting through a movie, haha.
Superman060 17 OCT 2024 a las 8:16 p. m. 
Publicado originalmente por DragynDance:
Every time your team kills a majoris or higher enemy, it knocks 20 seconds off of the timer. You often end up respawning faster then you do in Ruthless, tbh.
Would be nice if they adjusted respawn times for all the difficulties, and added this feature as well. Would provide incentive to target majoris and higher enemies.
Mega 17 OCT 2024 a las 8:17 p. m. 
Team is never killing anything... maybe that's the problem. Being dependent on a "carry" is still bad game design.
Última edición por Mega; 17 OCT 2024 a las 8:19 p. m.
Superman060 17 OCT 2024 a las 8:20 p. m. 
Publicado originalmente por Mega:
Team is never killing anything... maybe that's the problem.
Most of the additions seem to be targeting the complaints of people just running through levels. I think it's the right direction, just poor execution.
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Publicado el: 17 OCT 2024 a las 7:54 p. m.
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