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ah man, so refreshing to read something with substance.
As I played Operations (multiplayer, no reason to force yourself through the pain of solo) I gradually grasped everything and got to the point where I was in complete control and would not go down even once on Ruthless.
My point is it took me time, but I definitely grasped it before 42 hours. If you still want to dust off yourself and get back in the fight, I would highly recommend trying out other classes like Bulwark, Vanguard, Heavy and Sniper (excluding Tactical).
Playing other classes makes you learn new things and new tactics. And sometimes a class you didn't think you'd like at all could become your favorite. I didn't think I would ever enjoy Sniper in this game, but after I picked it as my fourth class I got carried away with it and played so much that it reached a level higher than my other classes.
I am using a controller. A PS4 Dualshock to be exact.
Normally on all PC games I am a traditional mouse+keyboard FPS guy but I quickly found out that this did not work at all for me.
So I forced the switch to a Dualshock.
I play - and have played, some really complex games with mouse+keyboard.
But the control scheme Space Marine 2 offers on mouse+keyboard is absolutely janky at it's default and it took me hours of experimenting with key setups in order to finally give up and grab a controller.
But even with the dualshock it's still not working out. Or better; I seem to do it totally wrong and get destroyed in the process.
On the topic of my preferred class>
No, I have not tried any of the other classes, no idea if they are even easy to play.
I was, and still am very interested in Assault. I play similar classes in other games with great success.
And from the info I got, the Assault class is somewhat of a hard mode it seems, I liked the challenge. The whole premise of the class itself is the most appealing of all ingame classes to me.
How? I need the purple credits for it but I can't get those.
Are these available on higher difficulty?
I mean: I struggle to finish the lowest difficulty, how do I even manage to finish anything higher? ;)
Cause you can't expect that a majority if not nearly EVERY SINGLE person can beat the lowest difficulty and you can't then blame the game for the failure. The failure rate for minimal difficulty for the ENTIRE population who plays the mode is 3%.
3% of people solo, coop, whatever fail minimal.
So.....that suggests it's entirely on your end. You are a singularity a rarity.
You need to parry / dodge when the attack is about to hit, not before. It works for all attacks as well, not just the ones with the notification. Once you realize that and train a little, the game becomes pretty easy.
Get Used to Blue Icon and automatically parry
To distance yourself when you're getting swarmed use secondary to Clear out Gaunts
Use Jet pack to clear out massive hoards, rinse and repeat.
By the Lion I promise you this will help. If not enlist my help and I will teach you the ropes to become a Dark Angel.
If you can master the melee timing then you could likely play all the difficulties, even up to Lethal
The developers want players to go through this timing/melee combat game with practically all enemies except the airborne ones. And the developers like tanky enemies so the melee combat has to take time for each opponent.
You should see if there are any Youtube videos available that explain better how the melee combat timing works. If the timing part doesn't click then just move onto another game.
I'm still playing thru campaign on Veteran difficulty and I'm getting a little better with the timing, but I'm finding the combat to be a chore, and don't feel like it's a good Space Marine/power experience, due to how tanky the enemies are. I already fought the Carnifax and it took me 33 attempts, and also had to watch a few Youtube videos on how to do it. So I will likely restart on a lower difficulty just to reduce the frustration.
I also have to exploit Titus's special ability to keep my health up. On Veteran difficulty in the campaign, when my health now gets taken down too low I get to the next Assembly point and use the "Righteous Fury" ability to heal up part-way, then sit and wait 5 minutes for the ability to recharge (just switch over to social media while waiting), then use Righteous Fury again to fully heal up.
That's stupid I have to exploit the game's mechanics like that, so it makes sense for me to switch down to the lower difficulty, just to save myself all the waiting time.
And when I finally finish the campaign and solo Operations missions I will never want to play this Space Marine 2 ever again lol
and many mele weapons in PVE has the same problem you start whit the balance version (as far as i remember) and first lather you can get the fencing weapon (the fencing weapon is the best for parry when you are strugeling)
This is a great insight. Treat the colors as just indicators that a parry or dodge is coming up (sometimes right then), and watch for when they strike you. Parry/dodge when their attack animation actually happens.
So much of it though is getting a sense through trial and error. Definitely join up with others, no reason to play solo ops. And as others have said, try the Vanguard - early on your chainsword gets an extended parry window, which will help the most until you get a fencing weapon. Vanguard is also really fun, and you might like it if you like Assault because of the mobility.