Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Can't seem to parry as Bulwark
Am I doing something wrong?
Originally posted by Glockwork:
Someone may have already said this I didn't read the responses; but just in case here you go.

Basically, with the Bulwark the way the system works is that it checks for block first, then parry.

So if you hit the parry button, the system will check if you are holding it down first (block), then if not it will check to see if you tapped it (parry). What throws most new Bulwark players off is that they are often used to simply spamming parry on other classes. This is suicide for the Bulwark.

To parry as a Bulwark you have to get used to not spamming the parry button. Basically only tap it one time when you have too. If you simply spam hit it then the system thinks you are trying to block because it's registering your spam hitting of the button as a hold down.

So get used to only hitting the parry button when you have too; spamming it won't work on the Bulwark class.
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Showing 1-15 of 42 comments
Kanonen-Gerda Nov 28, 2024 @ 7:16am 
Since parry is perfectly possible with Bulwark ... the assumed answer is: YES. :D

Without any further details presented by you, what is happening or not, my guess is that you are simply holding the block button too long, what makes the BW drag his shield rather then a "normal parry".
EvilJoshy Nov 28, 2024 @ 7:21am 
Please tell me your not using a weapon with BLOCK in the defense slot? I ask because I have friends who've made this mistake.
If not then I suggest double tapping the block button. It made parrying a lot easier for me.
Last edited by EvilJoshy; Nov 28, 2024 @ 7:23am
Dingo Nov 28, 2024 @ 7:21am 
You are probably used to holding down the parry button a little but on the Bulwark this results in raising the shield. Tap, not hold. This ♥♥♥♥♥♥♥♥ double-binding gets you killed sometimes...
Last edited by Dingo; Nov 28, 2024 @ 7:21am
Realigo Actual Nov 28, 2024 @ 7:25am 
Quixotically (russian game), it's actually a bit harder to melee with the melee class. The parry window on power sword is not as forgiving as some other weapons. I haven't yet played it enough to know if that means you gotta be a bit earlier on the press because the parry window is shorter and towards the end of the animation, or if it means you gotta be a bit later.

I've had situations where I was early when I thought I shouldn't be, and late when I thought I shouldn't be. Anyway, can't be more helpful than that. But the reason is that power sword at least isn't as forgiving on parry as knives and chainswords.
Last edited by Realigo Actual; Nov 28, 2024 @ 7:27am
SievertChaser Nov 28, 2024 @ 7:41am 
Originally posted by Dingo:
You are probably used to holding down the parry button a little but on the Bulwark this results in raising the shield. Tap, not hold. This ♥♥♥♥♥♥♥♥ double-binding gets you killed sometimes...
Yep. I was beginning to get that impression... and wondering if I should be trying to shield-bash as a parry.
Originally posted by EvilJoshy:
Please tell me your not using a weapon with BLOCK in the defense slot? I ask because I have friends who've made this mistake.
No, master-crafted alpha with neither of the defense stats (slots?)
Originally posted by Realigo Actual:
Quixotically (russian game), it's actually a bit harder to melee with the melee class. The parry window on power sword is not as forgiving as some other weapons. I haven't yet played it enough to know if that means you gotta be a bit earlier on the press because the parry window is shorter and towards the end of the animation, or if it means you gotta be a bit later.

I've had situations where I was early when I thought I shouldn't be, and late when I thought I shouldn't be. Anyway, can't be more helpful than that. But the reason is that power sword at least isn't as forgiving on parry as knives and chainswords.
Which is weird. Power sword is the reason I play the class, and I hadn't had any issue in the campaign with it.

I guess the problem is shield + an already finicky weapon. Should I take the fencing option?
Last edited by SievertChaser; Nov 28, 2024 @ 7:43am
Jimmy MacReady Nov 28, 2024 @ 7:45am 
Originally posted by SievertChaser:
Am I doing something wrong?

Some attacks are unblockable, examples are power sword spin attack [The one where you delay for 0.5s after doing a light attack then double tap twice], Power fist charge and ofc Hammer heavy attack. Thats for PvP however.
SievertChaser Nov 28, 2024 @ 7:46am 
Originally posted by Hydran Agent:
Originally posted by SievertChaser:
Am I doing something wrong?
Some attacks are unblockable, examples are power sword spin attack [The one where you delay for 0.5s after doing a light attack then double tap twice], Power fist charge and ofc Hammer heavy attack. Thats for PvP however.
PvE only.
Reyeme Nov 28, 2024 @ 8:05am 
Use the power fist (it's got good aoe and nice parry speed) and only go for fencing weapons until you can perfect parry every time, then move to balanced, until they sort it out avoid block because it's trash (just use a token to master block weapons).
Mohrrunkel Nov 28, 2024 @ 8:12am 
Originally posted by Realigo Actual:
The parry window on power sword is not as forgiving as some other weapons.
Game file says no. Parry windows are the same across all weapons. The superstition arises from the difficulty of the Bulwark class I guess, not the weapon itself.


Originally posted by SievertChaser:
No, master-crafted alpha with neither of the defense stats (slots?)
Fencing is the best and only choice for weapons. An easier perfect parry leads to more gun strikes, which are THE bread and butter move in terms of damage and stagger. It keeps you alive while having the best damage output. A little bit of extra stats on a block or balanced weapon is NOT worth it.

Regarding the "just a short tap" matter, try double tapping. This makes it easier to get a grip of it.
Chimz Nov 28, 2024 @ 8:13am 
Holding C (parry button) and Right Clicking (melee attack) does a Shield Bash.

A lot of times in the middle of combat when you are spamming RMB and try to parry, you are accidentally hitting C+RMB, resulting in a Shield Bash rather than a Parry.

Be mindful of this trap and you'll be parrying with no problem from now on.
Cikar Nov 28, 2024 @ 8:29am 
you can do with balance or fencing weapon cannot do with block weapon
Lutz2 Nov 28, 2024 @ 8:39am 
Originally posted by Cikar:
you can do with balance or fencing weapon cannot do with block weapon
i made this mistake once as bulwark, i choose the block energy fist and got down pretty fast. whats the point of these weapons? they're useless!
Mohrrunkel Nov 28, 2024 @ 8:41am 
Chimz reminded me: Remap your buttons. C is ♥♥♥♥♥♥♥♥. For something that is your most used button it's stupidly far away.
Gamefever Nov 28, 2024 @ 8:51am 
I've all the other classes done plenty of perfect parries and gunstriking is something I do plenty.

It is just tougher pulling a parry with a Bulwark and the closest explanation in this whole thread that makes sense is,

Originally posted by Dingo:
You are probably used to holding down the parry button a little but on the Bulwark this results in raising the shield. Tap, not hold. This ♥♥♥♥♥♥♥♥ double-binding gets you killed sometimes...

On all other classes you are not punished for holding down the parry button and the perfect parry goes off without a hitch simply because that button only does parry.
On Bulwark the button is time sensitive and results in a block which I find way less useful in melee combat.
Without parry it is really hard to down majors as a Bulwark often results in clearing all the minors but the majors just tear you up because it is harder to proc a parry for a gunstrike.
Sure I can side roll an hit from another angle then followup with a heavy strike to stagger lock a major but most often I just need those gunstrikes which are way faster for downing majors.

Struggling with taking down a major can lead to some really complicated situations as well since the other players are going to be running into your melee either to help or steal your major execution simply because your timing is so off with parry>gunstrike.
This hurts a lot when this happens because as a melee only you really need those armor blips from execution more than other classes.

"Double Tapping Parry" will get you killed not parry. Just simple as. Someones controller may be in need of replacement if this is considered a viable solution< those LB/RB buttons on controllers do wear out quite quickly unfortunately.

A single press should be all you need.

Also it does not help when everyone in the thread is bringing up, Balance, Fencing, Blocking.

The issue is specific to Bulwark having its parry button shared with block button.
Chimz Nov 28, 2024 @ 9:21am 
Originally posted by Mohrrunkel:
Chimz reminded me: Remap your buttons. C is ♥♥♥♥♥♥♥♥. For something that is your most used button it's stupidly far away.
I hit it with my thumb and it's comfortable. Although I come from a Quake background where I had bound all weapons to the keys surrounding WASD for quicker access. You can get used to it quite soon actually.

While not related to SM2, for fun, I am going to share with you my bindings for Quake Champions as a showcase of using such keys:

Ripper (melee): Alt (Thumb) or Left Shift (Pinky)
Rifle: X (Thumb)
Nailgun: C (Thumb)
Shotgun: V (Thumb)
Rocket Launcher: Q (Ring finger)
Railgun: R (index finger)
Lightning Gun: E (index finger)
Tri-shot: X (Thumb)

Back when I was trying out this type of binding, it took me a few days to get adjusted but once I did I was swapping guns mid-air and within less than seconds. Quicker than using Numeral keys even. So coming from that background, C is pretty comfortable for me.
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Date Posted: Nov 28, 2024 @ 7:05am
Posts: 42