Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

Statistieken weergeven:
Judiciar Class
I've heard a select few that're wanting a Chaplain class in the game but i don't know if that's possible because there's usually only 1 chaplain per chapter of space marines but then i found something else. Judiciars, Chaplains in training, why not have that as a playable class?

Based on the info i found it has 2 weapons: a bolt pistol as his side arm of choice and an executioner relic blade, much stronger than a power sword and faster than a thunder hammer. Since Judiciars are chaplains in training i can see their signature ability play a support role for combat, boosting morale for the squad by slowing healing health while also increasing attack power and defense. I can still see it being a menace in close quarters combat since it's melee weapon is designed for decapitation.
Laatst bewerkt door Brother Chaplain Tempusius; 25 nov 2024 om 11:54
Origineel geplaatst door Shining_Darkness:
Origineel geplaatst door Wepunka:
there is 1 chaplain per company thus making it so that the ultramarines have at least 10

same with apothecary

it would not go against lore or reason to add these two classes just because they are a few since these are two on field operators
Apothecaries are a bit different the codex calls for at least 1 per company but they are a specialist so you can have as many as you want and it doesn't go against the 1000 unit limit.
Same goes for librarians, 1 per company but there can be more and one of those is the chief librarian for the chapter again a specialist so they don't count. And would you look at that the techmarines are also at least one per company and are specialists so they don't count.

Sounds to me like we can easily have any of these 4 iconic types of space marines without lore conflicts. I mean this is a battle barge, and the flagship to boot so it has 3 companies that means there are 2 other chaplains on the ship and we clearly must get a replacement for Leandros since he ♥♥♥♥♥ off with Titus and Calgar thus leaving the second company with no chaplain and that isn't very codex compliant of them.
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16-23 van 23 reacties weergegeven
Maybe the Judiciar can be included with the Blood Angels? If that's possible.
No real point in trying to differentiate between a chaplain and judiciar, you only get one per team which means you'll never have a lore breaking number of them in the game.
Origineel geplaatst door Epathos:
Yea I get that, but do you really think they would drop a chappy, apoc or libra with a rag tag team.

The best I could think of... is them giving us imperal guard with a medi pac, or a lesser pysker, and possibly a commissary.

On top of needing to hire new actors. New game design models with cartography to map the movement?

I love this game, but with the numbers taking a nose dive.. the developers would have to think real hard to make it good enough to bring the crowd back... and that's from a business/money making stand point.

Cost worth the effort for a small crowd?

I don't disagree with the latter half of your post; people asking for brand new classes are really overestimating what's going to be done with this game.

But where exactly are you getting the idea our Ops characters are "rag tag teams?" We're not a bunch of prisoners thrown out as cannon fodder like in Darktide. We're space marines who were hand-picked by the Captain to run critical missions, undermanned, to finish the battles from the campaign.

That's not rag tag.
Laatst bewerkt door ihatevnecks; 26 nov 2024 om 12:42
Origineel geplaatst door Connor:
Honestly that would be amazing, the Judiciar is my favorite Space Marine model and they are horribly under-used in the lore and even on the table-top; despite them being pretty good and just looking badass.

Their main ability could be their Hourglass relic, slowing down an entire AOE in a similar way the Auspex works; primary weapon is their Executioner Great-blade, secondary bolt pistol, volkite pistol and plasma pistol. Make him a melee power house that can 1v1 damn near anything.
oh yeah, maybe give him the eviscerator chainsword and executioner power axe as alternate melee weapons (you know, just for variety even though they are only listed as using the executioner great blade)

Other weapons available to primaris that are high on my list to see added:
Accelerator Autocannon - cannon normally mounted on vehicles but primaris vanguard suppressors use them, which despite the name would be assault in this game so big cannon for assault rather than a melee could be spicy
Plasma Exterminator - basically a one-handed version of the plasma incinerator (somewhere between plasma pistol and incinerator in power) typically dual-wielded so would be cool to sacrifice both melee and secondary to have this
Hellstorm heavy Bolter - would just get added to the variants of heavy bolter, we currently only have the executor patterns
Storm Bolter - double-barreled bolt pistol basically.
Volkite Charger, Caliver, and Culverin - the carbine, rifle, and heavy variants of the volkite type weapons to be added to the Tactical for the Caliver, the Sniper for the Charger, and Heavy for the Culverin (the oteh three already got volkite weapons but the Charger would also be a good fit for the Vanguard)
Origineel geplaatst door Shining_Darkness:
Origineel geplaatst door Connor:
Honestly that would be amazing, the Judiciar is my favorite Space Marine model and they are horribly under-used in the lore and even on the table-top; despite them being pretty good and just looking badass.

Their main ability could be their Hourglass relic, slowing down an entire AOE in a similar way the Auspex works; primary weapon is their Executioner Great-blade, secondary bolt pistol, volkite pistol and plasma pistol. Make him a melee power house that can 1v1 damn near anything.
oh yeah, maybe give him the eviscerator chainsword and executioner power axe as alternate melee weapons (you know, just for variety even though they are only listed as using the executioner great blade)

Other weapons available to primaris that are high on my list to see added:
Accelerator Autocannon - cannon normally mounted on vehicles but primaris vanguard suppressors use them, which despite the name would be assault in this game so big cannon for assault rather than a melee could be spicy
Plasma Exterminator - basically a one-handed version of the plasma incinerator (somewhere between plasma pistol and incinerator in power) typically dual-wielded so would be cool to sacrifice both melee and secondary to have this
Hellstorm heavy Bolter - would just get added to the variants of heavy bolter, we currently only have the executor patterns
Storm Bolter - double-barreled bolt pistol basically.
Volkite Charger, Caliver, and Culverin - the carbine, rifle, and heavy variants of the volkite type weapons to be added to the Tactical for the Caliver, the Sniper for the Charger, and Heavy for the Culverin (the oteh three already got volkite weapons but the Charger would also be a good fit for the Vanguard)
Storm bolter has been confirmed for season 4 last i heard.
Origineel geplaatst door Shining_Darkness:
Other weapons available to primaris that are high on my list to see added:
Accelerator Autocannon - cannon normally mounted on vehicles but primaris vanguard suppressors use them, which despite the name would be assault in this game so big cannon for assault rather than a melee could be spicy
Plasma Exterminator - basically a one-handed version of the plasma incinerator (somewhere between plasma pistol and incinerator in power) typically dual-wielded so would be cool to sacrifice both melee and secondary to have this
Hellstorm heavy Bolter - would just get added to the variants of heavy bolter, we currently only have the executor patterns
Storm Bolter - double-barreled bolt pistol basically.
Volkite Charger, Caliver, and Culverin - the carbine, rifle, and heavy variants of the volkite type weapons to be added to the Tactical for the Caliver, the Sniper for the Charger, and Heavy for the Culverin (the oteh three already got volkite weapons but the Charger would also be a good fit for the Vanguard)

Plasma Exterminators were friggen awesome in battlesector, but the rules around plasma weapons are a bit limiting in this game...

Storm Bolters unless the rules have DRAMATICALLY changed since I played TT are absolutely not like double barreled bolt pistols, but double barreled bolt rifles or carbines.... they're supposed to be the weapons with a STUPID high rate of fire that turns things in front of you to blood mist or armor fragments.

For the volkite stuff, I feel like the las fusile really kills the possibility of the sniper getting a version but the other two intrigue me. I love how unimpressive the volkite pistol is on its own but how good it is when at least one other party member has one.
wojciechk50 (Verbannen) 30 nov 2024 om 6:52 
Good idea but I think a Librarian\Sorcerror would be more versatile. He could use spells\psychic abilities to fight and heal and he has a wider spectrum of those than a Chaplain.
The thing with new classes is that they probably need an equivalent for Chaos Space Marines in PvP. Space Marines have a lot of cool units to choose from, but not everything has a chaos counterpiece. Psycher, Apothecary and Chaplain would probably work, as those can also be chaos units.
Laatst bewerkt door Milliman4|; 30 nov 2024 om 7:29
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