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(Excluding the banner it self obviously.)
~~~~~Perks~~~~~
*Intimidating Aura Perfect Perry deals area-of-effect DMG
*Armour of Contempt Blocking a Ranged Attack damages all around you.
*Armour Reinforcement Non-Finisher Gun Strikes restore armor
*Glory’s Shield All teammates close to the Banner take 10% less DMG
*Focused Strength Shield Bash knocks back enemies
*Invigorating Icon Teammates regain Contested Health when Banner is active
*Advanced Conditioning 50% slower fade of Contested Health
*Armored Advance No loss of control during Heavy Hits and no knock backs if you have armor
~~~~~~~~~~~~~~~~~
This way while I'm running at enemies while my shields being shot at and hit, i have a pulse wave that damages things around me and i can get armor back like no ones business with every gun-strike killing blow or not; and as long as i have armor i cant really be knocked around. Every time i parry i have another Aoe pulse, With the shield i like the knock back usage to open up space to help get more gun strikes and keep my chances for getting my armor up higher and handy.
Fencing works well but you can trade off the speed on balance type weapons if you are good enough with parries or you still trying to get to the high tier weapons. on the purple tier weapons till you get the gold tier ones.
Power fist has a combo perk that if you hit with the back fist and the another punch you also get armor back. Power Sword / Chain Sword can have speed and %+contested health back as a life saver.