Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Jack2505 Nov 9, 2024 @ 7:17am
Which Assault class "Melee Weapon" is best for this class?
1. Chainsword?
2. Thunder Hammer?
3. Power Fist?
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Showing 1-15 of 15 comments
Apothecary Michael Nov 9, 2024 @ 7:31am 
Thunderhammer with fancing trait. But thats only my opinion.

Here is a Guide. https://steamcommunity.com/sharedfiles/filedetails/?id=3332111747
Burias Nov 9, 2024 @ 7:32am 
Chainsword or thunder hammer depending on personal preference, in my opinion.
Thunder hammer charged attacks actually have proper damage after the buffs, but some situational awareness to avoid taking too much damage whilst charging up and during the attack animation is required.
Chainsword does have less damage, but is a lot faster and the stomp attack still provides decent AoE. Much easier to react and dodge/parry incoming attacks with.
Assault does rely a lot on gun strikes in either case, make sure to take the armour on gun strike perk and +50% dmg one. It's a lot easier to stay alive when a refilled armour bar is always one gunstrike away.
Dubstep_Samurai Nov 9, 2024 @ 7:51am 
Hammer is absolute best imo. Fencing variation. Big damage, Big aoe. Wide swings hit multiple enemies. Good damage and amazing crowd control with charged attacks. After 1 or 2 headshots landed can incapacitate majoris with a single airborne slam.

Fencing variation for Chainsword. It's more of a side grade to hammer. Faster, but lacks aoe properties, harder to hit multiple enemies. Weaker crowd control. Takes a bit more additional damage before you can oneshot majoris with airborne slam. But still feels good to use.

Power fist is absolute worst. It cant hit enemies around you, barely even hits enemies infront of you. Pathetic aoe and crowd control. They really need to change this weapon somehow to make it perform as good as other 2. You can still have fun with it too, but it requires A LOT more additional effort to do what hammer and chainsword can do by default. Do it at your own risk. Fencing variation again.
Last edited by Dubstep_Samurai; Nov 9, 2024 @ 7:53am
MasterBlaster Nov 9, 2024 @ 10:19pm 
Dislike the long cool down for the jetpack. SM1 did it better.
Gisli Nov 9, 2024 @ 10:41pm 
Sadly Thunder Hammer xD (i love chainswords, and i am being perfectly honest.)

I have used all three, all three are viable but once you cheese the Thunder Hammer, its over.. its good with its special attacks and i love that about it. but if you don't know how to get the right perks and stuff on the thunder hammer than stick to Chainsword but if you ever figured the Thunder Hammer OUT you know what I am talking about xD
Last edited by Gisli; Nov 9, 2024 @ 10:42pm
Koto! Nov 9, 2024 @ 11:08pm 
Chainsword imo is the best. So much more versatile. Wide AOE, decent damage and the animations are so much shorter. You can dodge out of the way and actually get a few hits in on big terminus enemies before they reposition or attack your with an unblockable. Easier to stagger opponents, and full throttle allows you to single target damage nuke someone while also getting to the stomp in 2 attacks instead of three.

Thunder hammer is alright if you just wanna smash things without thinking too hard, just ground slam all day. But you will take damage eventually. Defeinitely the Coolest Weapon of the assault.

Power fist... If you are masochist I guess. It works, but that's all I can say about it.
Innoxious Nov 10, 2024 @ 2:36am 
It depends on what you define as "best".

The hammer is the best weapon in regards to damage and because of its slighty higher weapon damage in regards to the chainsword, your jet pack ground pounds also do slightly more damage.

In return, the hammer is slow af and requires you to play very optimally in order to avoid getting hammered by majoris red attacks. Enraged tyranid ranged majoris (on lethal) are deadly when they switch to you while you are charging attacks.

The chainsword is easy to use and has other benefits as well like letting you gap close mid combo with shoulder dash etc. It is also better at killing minoris, since light attacks from hammer tend to just knock them away, so you need a second hit to take them out wich double stomp already solves.

I think both weapons have their place and are kinda on equal terms, provided you are very good with the hammer.

On lower difficulties up to substantial, I always pick up the thunder hammer, while for lethal clears I exclusively played chainsword.

Regarding the power fist tho... there are already enough threads and other content going into deteil why the weapon is just bad and more importantly for me it is just not fun to use.
Last edited by Innoxious; Nov 10, 2024 @ 2:38am
Mohrrunkel Nov 10, 2024 @ 3:12am 
Originally posted by Innoxious:
The hammer is the best weapon in regards to damage and because of its slighty higher weapon damage in regards to the chainsword, your jet pack ground pounds also do slightly more damage.

With "slightly" you mean 14 dmg compared to 9,5? That is 47% more base damage, plus the fencing relic hammer has an additional additive 10% bonus damage. At least call it what it is, a considerable difference. The rest of your points still stand.
Innoxious Nov 10, 2024 @ 3:37am 
Going into detail it would be more complicated than that because the chainsword has faster apm and from what I know, the first swing of the chainsword light combo already does 14 damage (fencing relic variant) while light attacks with the hammer fencing relic variant and optimized perks does 28 damage.

Adding to that is that the 2nd - 4th hit with the chainsword and the kick do like 25% more damage than the first swing and the shoulder dash does double damage.

Anyways, I made that statement in regards to ground pound and even though the base light swing of the hammer is double that of the chainsword, ground pound with chainsword does not do to half the damage, I can tell you that. :)
Last edited by Innoxious; Nov 10, 2024 @ 3:38am
Chaos Nov 10, 2024 @ 4:04am 
Hammer if you like charging your weapon.
Sword if you rather spam combos.

Fist can go ♥♥♥♥ themselves tho.
Voldo Nov 10, 2024 @ 6:40am 
"Ophelian Liberation - Beta" aka the Defence: Fencing Thunderhammer.

If you manage the combos offence as well as defence and perk correctly, you offer massive aoe crowd control and damage to the squad.

Sadly the playerbase seems to struggle handling Vespasius, still one of the most fun and deadliest classes.

Obv. the Chainsword and Powerfist are viable options as well. But even after some buffs the Powerfist still seems the weakest to me.
JimmyKaz Nov 10, 2024 @ 7:32am 
hammer is better imo. the add clears is just so good.
Kobi Nov 10, 2024 @ 7:36am 
Hammer for tyranids, csword for chaos. Both fencing.
Midnight Nov 10, 2024 @ 7:52am 
The hammer is better in general. But those slower attacks will make you very vulnerable to unblockable attacks.

That makes it somewhat worse against bosses and chaos. That's the main tradeoff compared to the chainsword.

Thunder Fist is arguably one of the worst weapons in the game.
Last edited by Midnight; Nov 10, 2024 @ 7:52am
Venustas Nov 10, 2024 @ 11:31am 
Unfortunately the Thunder Hammer seems to be the best. Followed by the Chainsword, and I'm working on the fist right now, but it seems underwhelming compared to the other two. It'd be a different story if it was as fast or faster than the combat knife because then you could say it's better for single target, but as it is now, it's not.

You're gonna wanna use your jump pack for aoe mobs, or to interrupt reinforcement calls, so I don't pay much attention to the aoe of the weapon. Most of Assault's single target damage comes from gunstrikes anyway, so you'll not be relying on melee attacks that much in Ruthless and Lethal.

It's more about a strong single attack and ease of use of the weapons.
- The power fist combo's are horrifically clunky; worse than the combat knife.
- The Thunder Hammer has like 2 combos and the heavy attack does great damage if necessary.
- The Chainsword has a nice string whether you go 1, 2, 3, or 4 light into a heavy, and it's easy enough to stop in case you need to dodge.
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Date Posted: Nov 9, 2024 @ 7:17am
Posts: 15