安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Yeah, all 237 players will go back to it.
Lol, dude, they stopped support of their "Evil dead" after 16 months after release hahahah
"Today, we have made the decision not to pursue the development of new content for Evil Dead: The Game," Saber wrote on X. "We will keep the servers up for the foreseeable future and address any major issues that arise."20 sept. 2023.
I'm sure the 5 people still playing that game were devastated.
IKR
yeah, lack of maps is a major weakness. tbh I think they made a mistake going the long linear level design for the PvE instead of doing defend a fortress wave defence like in SM1 and WWZ, those linear maps are insanely work intensive and time consuming to make.
I would blame the live service culture that consumed gaming culture, and the woke idiocracy being a cherry on top
I'm hoping they do at least throw in 2-3 wave defense ones. Could even just reuse areas from the campaign and throw in a few models to keep people in the zone
Games in the past: here is tons of content absolutely for free, a 20 hours campaign, a pvp mode, a split screen mode, a pve. we will keep rolling the updates out and this is all free.
Games now: uuuuh...making campaign is too expensive...farting noises
Y'know, most games of this style got nowhere near 20 hours. The highest they got was 12-14 (14 being out of the norm) with minimum being about 8 hours. With average being about 10-11 I believe.
This game is releasing with equitable content to Space Marine 1, containing a decent length campaign, PvE mode, and PvP. Including additional content to be added down the line. Feel free to dislike it all you want, just find some valid criticisms
The industry standard has now been established.
New major content every 3 months.
With minor gameplay overhauls every 6 months.
By gameplay overhauls, I do not mean nerf to change meta. I mean improvement on melee combat by adding new styles or combo mechanics. New weapon variants, new movement options, new game modes etc.
I do not mean gimmicky weapons/sets like "the division"
Edit:
The game could be single player with live service and multiplayer elements. Which means the live service part is not the focus and the game could die within a year.
yeah right, couple years in, and "we made a tough decigion to shut down the servers"
it depends on the possibilities of the engine and the netcode of the game, if thats possible, would be awesome if they add the 8-10 men on one side avaliable option