Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Primaris vs Firstborn Marines - Which are cooler?
Overall, what do you guys think is cooler? Do you prefer the aesthetics of the firstborn over primaris or vice versa? Give me your opinions!
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Showing 1-15 of 78 comments
astgdzfgdsg Jul 25, 2024 @ 3:03pm 
first born equipment is cooler, primaris guns have that dumb spinny thing and tank tracks > hover plates any day of the week. (with the exception of the Astreus hover tank holding its own looks wise)

The armour itself is more or less on par, not worse or better just different. It's mostly based on the mark 4 maximus armour helm + the mark 7 body anyway.
Last edited by astgdzfgdsg; Jul 25, 2024 @ 3:05pm
More Dakka Jul 25, 2024 @ 3:24pm 
Personally, I prefer the looks for the firstborn because I'm a basic b**** when it comes to such things. To me, Primaris is too "shiny", like they added a coat of gloss to them, while firstborn are "grittier". Frankly, I find just making them even larger is a pretty boring upgrade. Looks aside, I don't trust deviations from the emperor's original works unless he gives his blessings.
Last edited by More Dakka; Jul 25, 2024 @ 3:27pm
Nobelissimos Jul 25, 2024 @ 3:30pm 
I have zero interest in Primaris. The models can look cool I guess but otherwise I don't like anything about them and headcanon them out as much as possible. Im disappointed they are taking over every 40k game.
i don't mind some of the primaris stuff, mainly tacticus and phobos armour and weaponry commonly associated with them look fine enough to me. but virtually all of their vehicles and gravis look bad to me. and stuff that looks good like bladeguard have no reason to exist because vanguard veterans exist, that coould be fixed though by just calling them honour guard but as a regular veteran unit terrible.

but my true hatred for them stems from their organisation, who ever thought that replacing 3 perfectly fine roles (tactical, assault, devastator) with two dozen nearly identical things was a good idea. or mothballing fleets of rhino based vehicles in relatively insane time in universe is possible.

oh and also primaris is also plot to turn every chapter into ultramarines as gabriel seth said, how come space wolfves whom had zero codex infantry units in usage prior to indomitus crusade now have intercessors, infiltrators, incursors, indimators, instigators, inceptors and other such units, why should they taint their own glorious history with guillimans logistical nightmares.

but here in sm2, i don't mind primaris, funny that ain't it. reasoning is that individual primaris marine is just a space marine there ain't no difference, so in a game where you either play as lone marine or part of a 3 man kill team most of the primaris terriblenes ain't present.
Aya Jul 25, 2024 @ 5:53pm 
I'd say the Firstborn are cooler since they retain their chapter's identity, rather than just be "Ultramarines in other chapter's colors". There are quite a bit of issues I have with Primaris lore myself.

The Space Wolves in particular got hurt the most with the transition from firstborn to Primaris, since they don't really have any equivalent units to their berserker doctrine.

If i'm to speak for other chapters, the Iron Hands would realistically give zero ♥♥♥♥♥ about Cawl's blessings, since they pertain to the organic components of the Astartes, which they believe are inherently inferior to the purity of the machine.

I'm not too sure how to feel about Primaris Marines in Terminator armor either, since it contradicts the established canon of the means to produce the Tactical Dreadnought Armor has been lost to the fires of the Horus Heresy.

Speaking of dreadnoughts (and other vehicles), one of the dumbest things that was written in for Primaris Space Marines is their new lineup of vehicles, since that more or less requires an overhaul of Imperial infrastructure since the grav vehicles would be far more expensive to produce and are to somehow replace the previous line of Space Marine vehicles that manufactorums are already producing by the thousands. As for the dreadnoughts, you'd think questions would be asked regarding the Redemptor Dreadnought and its issues with inducing heart attacks to the astartes hooked up to them.

I'd probably have far fewer issues with Primaris Marines if their primary role was to pad out the numbers of chapters that are below chapter strength, considering the tactical disadvantages of crossing the rubicon.
Last edited by Aya; Jul 25, 2024 @ 5:59pm
REhorror Jul 25, 2024 @ 6:30pm 
Primaris looks a bit better proportioned but I don't play much oc them outside Battlesector.

Need more dakka I say!
VengefulDevil Jul 25, 2024 @ 6:34pm 
Originally posted by California DMV Gaming:
Overall, what do you guys think is cooler? Do you prefer the aesthetics of the firstborn over primaris or vice versa? Give me your opinions!
Primaris, because they are bigger and stronger and that much closer to a Primarch.

Most importantly a bunch of cringe whiners will now see I said this and be angry about it because they live sad lives.
The_Dipl0mat Jul 25, 2024 @ 6:40pm 
Originally posted by California DMV Gaming:
Overall, what do you guys think is cooler? Do you prefer the aesthetics of the firstborn over primaris or vice versa? Give me your opinions!

I like how bulky Primaris can get. Especially with things like Gravis armor. The only thing I'm not the biggest fan of is the hockey mask helmets. I like the frowny face helmets more.
Aya Jul 25, 2024 @ 7:18pm 
Originally posted by REhorror:
Primaris looks a bit better proportioned but I don't play much oc them outside Battlesector.

Need more dakka I say!
They need more stabby bitz IMO. But having as much dakka as their firstborn brothers wouldn't hurt either. IIRC, Primaris still don't have combi-weapons
astgdzfgdsg Jul 25, 2024 @ 7:22pm 
Originally posted by Aya:
Originally posted by REhorror:
Primaris looks a bit better proportioned but I don't play much oc them outside Battlesector.

Need more dakka I say!
They need more stabby bitz IMO. But having as much dakka as their firstborn brothers wouldn't hurt either. IIRC, Primaris still don't have combi-weapons

Really? that sucks, combi weapons are one of the more interesting weapon things GW have come up with and it's criminal that game devs have never made use of them.
Last edited by astgdzfgdsg; Jul 25, 2024 @ 7:22pm
REhorror Jul 25, 2024 @ 7:27pm 
Originally posted by Aya:
Originally posted by REhorror:
Primaris looks a bit better proportioned but I don't play much oc them outside Battlesector.

Need more dakka I say!
They need more stabby bitz IMO. But having as much dakka as their firstborn brothers wouldn't hurt either. IIRC, Primaris still don't have combi-weapons
I play Battlesector and there's no Heavy bolter equivalence for infantry, I don't know how that works.

The Primaris Aggressor is more like heavy linemen with short range than heavy fire support, the latter is absolutely necessary for any ranged muhreen army.

EDIT: Also yeah, there's no buffed up Primaris Assault Squad either, the Assault Squad in Battlesector is Firstborn. Lame-o!
Last edited by REhorror; Jul 25, 2024 @ 7:31pm
Aya Jul 25, 2024 @ 7:42pm 
Personally, I question the combat effectiveness of the Inceptor. While having heavy weapons at elevated positions sounds good on paper, you gotta remember that ammo has weight, and the main reason why Assaults can traverse long distances is because they're equipped with melee weapon and pistol, which is much lighter than two bulky guns and spare magazines.
REhorror Jul 25, 2024 @ 7:44pm 
If they aren't carrying belt-feed, it's useless.
The_Dipl0mat Jul 25, 2024 @ 7:50pm 
Originally posted by Aya:
Personally, I question the combat effectiveness of the Inceptor. While having heavy weapons at elevated positions sounds good on paper, you gotta remember that ammo has weight, and the main reason why Assaults can traverse long distances is because they're equipped with melee weapon and pistol, which is much lighter than two bulky guns and spare magazines.

To be fair, efficiency isn't what the Imperium is known for. But it does seem wise to at least have flying units with plasma weapons. Makes a strike hard and strike fast doctrine more feasible when the unit can fly around, and still take a good few hits.

Suppressors are just a full on "♥♥♥♥ you, I have your coordinates and I'm deleting your head with an Autocannon" which I love
Nobelissimos Jul 26, 2024 @ 12:04am 
I don't really remember or know most of the units names for primaris or even care to, they are all boring and goofy compared to the originals. Some of the models look cool but they aren't marines.

The jetpack ones with two guns in their hands are stupid and goofy looking like squished down gundam or something, and I can't stand them. Sisters of Battle had their somewhat unique Seraphim units that were the same thing (flying jetpacks opposed to short range jump packs, two one handed guns) but actually looked cool and had symbolism and lore behind them.
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Date Posted: Jul 25, 2024 @ 2:56pm
Posts: 78