Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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eNkN1 Aug 25, 2024 @ 1:01pm
dualsense, gyro and adaptive triggers
will there be native support for dualsense features?
Last edited by eNkN1; Aug 25, 2024 @ 1:02pm
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Ronin Gamer Aug 25, 2024 @ 1:10pm 
No idea. If I pick this up I'll be using keyboard and mouse anyway so might be easier to google it?
Jc Aug 25, 2024 @ 1:14pm 
This is all I could find so far:
"PS5 Version
Vibration function and trigger effect supported (DualSense wireless controller)" not sure about the gyro tho. But since it's coming to PC, it will have the same features, you'll need an USB-C cable for PC ofc to be able to use all of the DualSense's functionalities as with other games as well, like Horizon, Ghost of Tsushima etc. But since they're already advertising a custom controller for the game "Warhammer 40,000: Space Marine 2 PlayStation 5 Custom Controller" (it's basically just aesthetics, the rest of the functions are the same) which also has the Motion Sensor function, hence I'd assume that the game will have a gyro support, but we'll just have to wait and see.
eNkN1 Aug 25, 2024 @ 1:15pm 
Originally posted by Ronin Gamer:
No idea. If I pick this up I'll be using keyboard and mouse anyway so might be easier to google it?
keyboard and mouse... you just haven't experienced (probably) all the delights of dualsense :D
Ronin Gamer Aug 25, 2024 @ 1:36pm 
Originally posted by eNkN1:
Originally posted by Ronin Gamer:
No idea. If I pick this up I'll be using keyboard and mouse anyway so might be easier to google it?
keyboard and mouse... you just haven't experienced (probably) all the delights of dualsense :D
I don't care. I'd rather have faster aim. To each their own, but I'm more for pc controls in shooters over controller.
eNkN1 Aug 25, 2024 @ 2:02pm 
Originally posted by Jc:
This is all I could find so far:
"PS5 Version
Vibration function and trigger effect supported (DualSense wireless controller)" not sure about the gyro tho. But since it's coming to PC, it will have the same features, you'll need an ....
it would be really cool if they added full support
eNkN1 Aug 25, 2024 @ 2:08pm 
Originally posted by Ronin Gamer:
Originally posted by eNkN1:
keyboard and mouse... you just haven't experienced (probably) all the delights of dualsense :D
I don't care. I'd rather have faster aim. To each their own, but I'm more for pc controls in shooters over controller.
I once said the same thing :D
gyro aiming isn't same stick aim
Jc Aug 27, 2024 @ 12:55am 
Originally posted by eNkN1:
Originally posted by Ronin Gamer:
I don't care. I'd rather have faster aim. To each their own, but I'm more for pc controls in shooters over controller.
I once said the same thing :D
gyro aiming isn't same stick aim

That's true. Having said that, I'm also a born & raised keyboard and mouse player, grew up in the golden age of gaming, especially when it comes to good story oriented single-player games, or arena shooters / FPS games like Unreal, UT99, Quake, the classic CoDs, not to mention the old Doom games, Wolf3D etc. I still play FPS games and / or some TPS games with k&m, but when it comes to anything else like platformers, or games like God of War, Horizon, so non-competitive games etc. controllers are really a godsend, especially this DualSense controller is a true gem. First I thought the same as well, that it will suck, but the gyro, and all the other functions really stand out, and makes these types of games more immersive due to the haptic-feedback, trigger functions etc, and the gyro gives a really smooth aiming experience as well imho. Takes a little time of getting used to, that's 100% true, but after a few hours, it really rocks. :)
Last edited by Jc; Aug 27, 2024 @ 12:58am
JohnTravoltage Sep 6, 2024 @ 11:48pm 
Just wanted to add now that its released, it does natively support the dualsense and dualsense edge.

However, there is a goofy bug where it seems like some of the vibrations are reversed. When in missions, footstep haptic feedback occurs on the wrong side of your footsteps. Funnily enough, in the hub/ship area, it is fine.
Kosti Sep 10, 2024 @ 2:02am 
The game doesn't support haptic feedback atm.

"Q: Does the game support the haptic features of the DualSense controller?
A: We support force triggers on the DualSense controller, but not haptic feedback at launch."

from https://support.saber.games/hc/en-us/articles/26354574015249-Warhammer-40-000-Space-Marine-2-FAQ
eNkN1 Sep 10, 2024 @ 9:29am 
Originally posted by Kosti:
The game doesn't support haptic feedback atm.

"Q: Does the game support the haptic features of the DualSense controller?
A: We support force triggers on the DualSense controller, but not haptic feedback at launch."

from https://support.saber.games/hc/en-us/articles/26354574015249-Warhammer-40-000-Space-Marine-2-FAQ
they said "... at launch"
maybe it will be realised later
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Date Posted: Aug 25, 2024 @ 1:01pm
Posts: 10