Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Possible additional classes
I'm so pumped to play as each of them and I hope we get more classes down the line. I'd love to see a Terminator, Librarian, Apothecary, Chaplain or even a Centurion.

What do you guys wish for?
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Εμφάνιση 1-15 από 16 σχόλια
I wish they would use the actual Primaris names for the classes in this game so GW can see firsthand how TERRIBLE their new naming conventions for Primaris Space Marines are:

Old Space Marine designations (also used in the game Space Marine 1)
- Tactical
- Assault
- Devastator

Pretty simple. These make intuitive sense and It's pretty easy to guess what each class could possibly be based on those names.

Now let's look at at GW's new naming convention for Primaris Marines: (it should be obvious why they're NOT using these names in the new game)
- Intercessor
- Assault Intercessor <-- at least I can figure this one out
- Incursor
- Infiltrator
- Reiver
- Bladeguard <-- this one aint bad.
- Eliminator
- Eradicator
- Desolation Marine
- Aggressor

Like, as a new player that doesn't know the lore, would I want to play an 'Eliminator' or an 'Eradicator?' No wonder this games called them 'Sniper' and 'Heavy.' I hope in 11th edition GW fixes this mess. O_O

Edit: Hmm. . . but if I could add a class to this game. . . maybe 'Inceptors' or 'Supressors' would be fun! : D Does anyone even know what those are? -_-
Τελευταία επεξεργασία από Eidrog; 30 Μαϊ 2024, 17:24
lol, yeah.

I kinda miss the simple days of Tactical, Assault, Devastator. Now when I try to purchase marine models from Gamesworksop I never know what I'm supposed to type in the search field. o_O

To answer the OP's original question, I'm really hoping for the Apothecary class one day! XD

And I'm also kinda hopping Sisters of Battle get added at some point, but I'm really skeptical that'll ever happen. o_o
Τελευταία επεξεργασία από Silhouette; 30 Μαϊ 2024, 17:26
Αναρτήθηκε αρχικά από Eidrog:
I wish they would use the actual Primaris names for the classes in this game so GW can see firsthand how TERRIBLE their new naming conventions for Primaris Space Marines are:

Old Space Marine designations (also used in the game Space Marine 1)
- Tactical
- Assault
- Devastator

Pretty simple. These make intuitive sense and It's pretty easy to guess what each class could possibly be based on those names.

Now let's look at at GW's new naming convention for Primaris Marines: (it should be obvious why they're NOT using these names in the new game)
- Intercessor
- Assault Intercessor <-- at least I can figure this one out
- Incursor
- Infiltrator
- Reiver
- Bladeguard <-- this one aint bad.
- Eliminator
- Eradicator
- Desolation Marine
- Aggressor

Like, as a new player that doesn't know the lore, would I want to play an 'Eliminator' or an 'Eradicator?' No wonder this games called them 'Sniper' and 'Heavy.' I hope in 11th edition GW fixes this mess. O_O

Edit: Hmm. . . but if I could add a class to this game. . . maybe 'Inceptors' or 'Supressors' would be fun! : D Does anyone even know what those are? -_-

You forgot Heavy Intercessors and Jump Pack Intercessors!
Those are pretty self explanatory at least, but so boring.

The old ones had a nice simple charm, but Eliminator at least is pretty cool. And god I'd kill for Suppressors. I love the big autocannons
Αναρτήθηκε αρχικά από Eidrog:
I wish they would use the actual Primaris names for the classes in this game so GW can see firsthand how TERRIBLE their new naming conventions for Primaris Space Marines are:

Old Space Marine designations (also used in the game Space Marine 1)
- Tactical
- Assault
- Devastator

Pretty simple. These make intuitive sense and It's pretty easy to guess what each class could possibly be based on those names.

Now let's look at at GW's new naming convention for Primaris Marines: (it should be obvious why they're NOT using these names in the new game)
- Intercessor
- Assault Intercessor <-- at least I can figure this one out
- Incursor
- Infiltrator
- Reiver
- Bladeguard <-- this one aint bad.
- Eliminator
- Eradicator
- Desolation Marine
- Aggressor

Like, as a new player that doesn't know the lore, would I want to play an 'Eliminator' or an 'Eradicator?' No wonder this games called them 'Sniper' and 'Heavy.' I hope in 11th edition GW fixes this mess. O_O

Edit: Hmm. . . but if I could add a class to this game. . . maybe 'Inceptors' or 'Supressors' would be fun! : D Does anyone even know what those are? -_-

honestly my real issue with the new primaris designations is they get way too granular to the point that games workshop started pulling older models off their store page with the excuse of "it's getting overcrowded"... aye, it's overcrowded because you've got 3 different entries of the same unit with a different weapon loadout and 1 word added to the name

that aside, my hope is for librarian/sorcerer but I doubt it since that would require them making and balancing enough psyker powers to be distinct from the other "classes" while not showing them all up and sadly the best I expect most games to do is toss in smite or doombolt and maybe remember force staves exist but not any of the other force weapons in the lore
Would be surprised if they don't offer some of these as future DLC
Oh hey, just remembered
It'd be real fun to see Centurion suits make a comeback. Have it operate kinda like the silverbacks in Gears of War 3
The Invictor tactical warsuits look fun.
Τελευταία επεξεργασία από MasterBlaster; 1 Ιουν 2024, 1:56
Invictor mech suit and Dreadnoughts would be a fun.

A specific Co-op/Operations mission where one player plays as a Dreadnought would be awesome. Have the marines support the dreadnought and the dreadnought support the marines in certain situations would be amazing.
librarian/chaplain/tech marine would all be good.

I would like to see terminator armor as an armor and not a class. Perhaps as a mission modifier allowing a terminator loadout so its not used every mission?
I can understand why they wouldn't add Librarians; Psykers are a whole different level of crazy power.

But I'd love to see a Tech Marine.
I like the old names better, the new ones seems like they were trying too hard to find something cool.
Αναρτήθηκε αρχικά από Black Magic:
I can understand why they wouldn't add Librarians; Psykers are a whole different level of crazy power.

But I'd love to see a Tech Marine.


Αναρτήθηκε αρχικά από Noobtastic:
librarian/chaplain/tech marine would all be good.

I would like to see terminator armor as an armor and not a class. Perhaps as a mission modifier allowing a terminator loadout so its not used every mission?
I agree
Noise Marine, old design where they had pretty much e-guitars for weapons.
Τελευταία επεξεργασία από =][=Alduran=][=; 10 Ιουν 2024, 7:06
Unsure why Librarian isn't included in this list... People have said it would be 'over-powered' but such people don't seem to understand the universe. The two most powerful loyalist Space Marine psykers known are Tigurious and Mephiston, with the former being rated at around Alpha (16) or Alpha+ (17). Most Librarians, per the lore, are chosen from Zeta (11) and above however. You don't need to be turbo.

Considering we are fighting Tyranids, and the trailer has anything from Hive Tyrants to Zoanthropes (Zoanthropes BTW are AT LEAST Zeta if not substantially more (Gamma and above by default most likely). On table-top they can smite twice per turn etc.) The logic that librarians are 'over-powered' in comparison to super-charged psychic aliens floating around the map is quite frankly, retarded. There is absolutely room to incorporate them as a playable class into the game. Again, not every Librarian needs to be Tigurius's level.
Αναρτήθηκε αρχικά από Brother Prime:
Unsure why Librarian isn't included in this list... People have said it would be 'over-powered' but such people don't seem to understand the universe. The two most powerful loyalist Space Marine psykers known are Tigurious and Mephiston, with the former being rated at around Alpha (16) or Alpha+ (17). Most Librarians, per the lore, are chosen from Zeta (11) and above however. You don't need to be turbo.

Considering we are fighting Tyranids, and the trailer has anything from Hive Tyrants to Zoanthropes (Zoanthropes BTW are AT LEAST Zeta if not substantially more (Gamma and above by default most likely). On table-top they can smite twice per turn etc.) The logic that librarians are 'over-powered' in comparison to super-charged psychic aliens floating around the map is quite frankly, retarded. There is absolutely room to incorporate them as a playable class into the game. Again, not every Librarian needs to be Tigurius's level.
i asked google, and found this from 5 years ago:
'A breakdown GW made in the past of the Ultramarines Chapter showed them as having a Chief Librarian, 4 Epistolaries, 7 Codiciers, 12 Lexicanums, and 4 Acolytum'
so that's 28 'Librarians' for the entire Ultramarines chapter
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Ημ/νία ανάρτησης: 30 Μαϊ 2024, 16:39
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