Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
I never had this issue with the first, but this game is incredibly blurry to the point where I can't play it for more than maybe an hour at a time.
It's not my monitor either as I have a high quality Samsung 120hz monitor that hasn't had issues in other 2d indie games with similar styles.
However I'm not saying that there definitely isn't any motion blur, I really don't know, and if there is, I don't know how strong it is and if it dominates the LCD display induced blur.
If there is motion blur, I would like to get it removed too, or at least having an option to do so.
Or well, grab a controller and move away from your screen, that should help too, but eleminates one of the PCs advantages.
I tested with other fast moving games and it had no issues with ghosting, so I don't understand why it's just this game.
I don't really think it's a hardware issue on my end.
I usually tend to turn v-sync off in games but Runner 2 is an exception. The screen tearing is so bad that I had to turn it back on. Why is it even an option then?
Yeah, I can't tell if its Ghosting or Motion Blur, but holy hell. Like the enemies streak and blur quite a bit.