Coin Pusher Casino

Coin Pusher Casino

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Nigrantis Dec 30, 2024 @ 10:37am
My feedback On the game
Hello to the developer(s) and any and all who care about this.

I've played about 15 hours of this game now and I have mixed feelings about it.

I'm going to start with the pros:

- Solid looking game, it's pretty to watch, smooth animation and physics engine, beautiful textures and really colourful game, the arcade feel is really good. The weight of the different items is also very well done, as it is something most games of the genre fail to do.

- The variety in machines and chip setup is pretty good and keeps the entertainment alive.

- Adding coins from all over the world is a nice touch (Who knew I would a Belgian franc again.)

- The perks is a nice touch, though I feel the initial coin drop speed is ... Slow.

- Separating the 3 modes of game play us also well thought out and you can enjoy a slow paced play or a more frenetic speed play.

- Sound design is good overall but can be perfected a bit more (nitpicking here)

The Cons:

I have 2 big issues with this game however.

1. The UI

The UI is simplistic but not AT ALL explanatory, no overlay instructions when hovering a button, no pop up when clicking on them, little response overall from the game. This game requires a complete overhaul of it's UI and it's tutorial to demonstrate the perks but also the ITEMS that you recover throughout the game (sometimes in a mode you cannot even use them in) I've had to go through 4 arcade games before I understood everything you could and couldn't do in this mode. I wondered why dice sometimes worked and sometimes not. Why sometimes trying to launch the wheel didn't work (waiting for devil Die face off) the game could really use pop up with visual aid that covers all these points.
Tips and tricks could also be helpful as I feel this game is .... Kinda merciless, which brings me to my second point.

2. The difficulty

I consider myself something between a novice and an enthusiast of the coin pusher games (IRL ones) and I feel I shouldn't struggle as much as I do on the initial difficulty stages (Zen mode up to 20 that I reached) some of these stages were HAAAAAAAAARD, why? It's supposed to be the FUN mode, yet I found myself short on coins on a stage before I could build a well balanced base of coins to push the first coins out (again, in FUN mode). The gutters are sometimes unforgiving and correcting a flow of coin is at best hard and RNG dependant but most often impossible completely. I feel the fun fair mode should be clearly simpler (Either by removing the gutter or doubling the initial coin count) and the margin of error is sometimes really tight. You shouldn't expect beginners to be able to move pile of coins in a way to make off machine piles tumble, and even not work when done right.

My recommendation would be to close the gutters OR allow items to be used in fun fair mode. After all, sometimes people want to switch their brains off and watch coins and chips fall down in a show of light and arcade sounds. Maybe adding bonus like in the arcade mode could also help.

I will keep playing but hope to see this fun game evolve into something that would allow anyone to have something from mindless fun to Highly strategic coin placement.

Happy holidays.
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Nigrantis Dec 30, 2024 @ 11:23am 
Addendum: A good example of the issue I have with difficulty just happened, ZEN level 25 fun fair, I mess up my coin base and become unable to push a single chip out, losing 75k credit just like that. It's too punishing and sometimes the error margin is too thin (for easy mode at least)
Cari Dec 31, 2024 @ 6:16pm 
Agree on the UI part. I tried for the first time the Arcade mode, and did not know how to activate wheels and how to access the jackpot. Of course I lost everything while I had collected 10 or 11 wheels....
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