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Exactly. The predators are almost just as bad and frequent, and they’re harder to kill by a mile so it’s not even worth it unless you need something specific. Usually just ends up with more durability loss, food/potion sponging, and nothing to show for it besides some meat and hide.
You missed the point bub.
I think there's a lot of room for creativity when it comes to getting Amity. For example, once you restore certain ruins/shrines it should unlock the ability for the player to make an offering or otherwise donate certain types of resources (along the theme of the ruin/shrine) for an Amity bonus + random reward.
As a side note... You are in for a BIG surprise in terms of deadly aggressive creatures when your colossal trees hit Tier 4.
I like the dead flora idea that makes a lot of sense…similar to pulling weeds.
And very much agree during certain quest completions when I’m literally restoring forests and healing the land, no Amity :(
Oh boy looking forward to it. I have one at tier 4 already but haven’t seen anything yet.
I did a quest 2 days ago where I had to go to a location that was quite far from any portals on Tuesday and just fighting the withered (and a few predators) that I ran into along the way consumed 2 swords, 1 spear, and 1 1/2 bows. So nearly 5 weapons, total, got used up...and I received, literally, nothing. And was out of weapons, far from any portals.
I mean, do they even play their own game? That does not leave a player with a good, positive feeling about the gameplay.
I was actually considering switching to "real" weapons for faster kills, but after what you've described that sounds like a hard pass...
The two swords were both bone swords. It's the main weapon I use because it's so easy to get the materials for it and I always carry extras.
Still, very frustrating to blow through so many weapons and get nothing to show for it. >.<
I use the tethered bow a ton, sadly. The durability loss on the everything is just too great.