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Nope, we don't use AI at all.
All art is hand-drawn by real humans (some of whom you might know if you like art from other RPGs and collectible card games), the pre-written campaigns are thought up and created by our writers, and our platform is coded by the people on our team. We're a team of artists, and we want to support art made by artists.
This game looks super dope and promising!
Thanks for the kind words!
We did a whole post on pricing, actually.
https://store.steampowered.com/news/app/2176900/view/4191243469770302321
For players, Fablecraft will always be free... unless they want to support the team by grabbing a cosmetic.
GMs will need to buy pre-made adventures, but the first full adventure and close to 150 assets are totally free for play and homebrew. GMs can also do their own custom homebrew, but that toolset will grow through Early Access.
Sounds like a perfectly fine pricing method tbh.
I'm looking forward to playing it!
Ayyy cheers! Welcome in, and I hope you enjoy it!
(this is sarcasm - I'm usually the GM)