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And since Ubisoft doesn't do anything unless it can be played on a console, there's little hope of WiC ever getting a sequel.
Not really true, the published M&MX, Trackmania 2, Anno 2070 and M&M Heroes for PC. It wouldn't be completely out of the question for it to be published, but it depends on the sales of other strategy games on the platform. M&MX was developed because of the success of Legend of Grimrock, and remember how bare horror games were on PC before Amnesia came out?
If, say, Wargame Red Dragon or Planetary Anahiliation becomes a big success it would be possible for Ubisoft to come in with WiC2. That's why I love that Banished is selling so well, without a doubt various management/city builder games are being funded right now because it was so well received. They won't arrive for a few years, but they're coming.
I stand corrected on the last point, but Massive still hasn't independantly developed a game since being acquired by Ubisoft. World in Conflict was Massive's last independant release which was 2007. That's 7 years of working as backup for other studios, I were made to work like that I'd have left the company long ago and I'm sure most of the creative talent that worked on WiC have done just than and abandoned ship.
Before Ubisoft, Massive was all about strategy games with Ground Control and WiC, but since the acquisition they've worked on a Third-person action/adventure, a First-person shooter, and a Third-person shooter/MMO. Vastly different games. So even if a sequel were made, I would think it would have a vastly different creative team with no doubt a marked difference in feel and focus. It just wouldn't quite be what we've grown to love.