Worms Armageddon

Worms Armageddon

kirb 16 ABR 2014 a las 20:58
[SOLVED] Windows 8.1 compatibility?
I'm unable to run this in Windows 8.1. The sound and controls appear to be working (at least I can hear the title screen and mashing the Esc key exits the game), but the screen just looks sort of black with colorful static lines. Is it possible for me to run this game? In case it matters: yes, I did let it set compatibility flags the first time I ran it.
Última edición por BenTeam17; 5 AGO 2014 a las 7:22
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StepS 17 ABR 2014 a las 1:38 
Hi. Please do the following:
Right click the game in your Steam library, open Properties -> Local Files -> Open local files. Go to the Tweaks directory and apply Renderer_Direct3D_9_Shader_Palette.reg.
Última edición por StepS; 17 ABR 2014 a las 10:00
kirb 17 ABR 2014 a las 8:20 
Thanks for the quick reply. Unfortunately, that didn't fix my problem.
StepS 17 ABR 2014 a las 10:08 
Do you still get the same results when using the Direct3D 9 renderer? Have you tried the other one ("Renderer_Direct3D_9_Software_Palette.reg")?
I'd need more information about your system, such as dxdiag and screenshots.
How to do dxdiag:
Press Win+R -> dxdiag -> "Save all information to file", then upload the resulting text file to some website and post it here.
kirb 17 ABR 2014 a las 20:04 
I get the same results with both renderer settings.

Strangely enough, I can't get a screenshot. Steam's screenshot feature capture's what the screen should be displaying, and Windows's built-in screenshots are taking a 640x480 screenshot of the top left corner of my desktop, as if Worms Armageddon wasn't there.

I put my DxDiag file on my Google Drive: https://drive.google.com/file/d/0B3nVAMzbERdMZU5RVFQ2cW9OUzA/edit?usp=sharing
Obn3g0n 24 ABR 2014 a las 12:05 
Kirb, you need to download wkD3D9Wnd. That should fix your issues.

http://steamcommunity.com/app/217200/discussions/0/810919056990683316/

kirb 24 ABR 2014 a las 14:34 
I downloaded it, but I'm not sure what to do with it.
StepS 24 ABR 2014 a las 16:47 
Since you can't get to the game's settings, you will need to open Tweaks again, and apply "LoadWormKitModules_Enabled.reg". Then make sure that the DLL files from the archive are in the main directory of the game (as in, alongside WA.exe) and launch the game.

Sorry for the delayed response. I haven't been able to find anything game-breaking in the dxdiag, so it might have been some external software causing the issue. If you still experience the problem or would like to look into it further, then we would need to produce a forceful crash to generate an errorlog. This can be done by opening the game's properties in Steam library, and in the "Launch parameters" section write "/crash", then launch the game, get the error message, and upload/observe the ERRORLOG.TXT file. (and removing the "/crash" from the options)
Última edición por StepS; 24 ABR 2014 a las 16:52
kirb 24 ABR 2014 a las 20:41 
I tried doing exactly as your first paragraph said, and it didn't work. So I tried the same thing again, but including the configuration file with the DLL files, and it worked.

Thank you both. :)

The strange thing now is that WA now appears in the top left corner of the screen, is not in a standard window, and cannot be moved or resized. I even set the in-game resolution to 1920x1080 (my native resolution) and it remained at 640x480 despite showing 1920x1080 in the options, even after restarting the game. Here's a screenshot:
https://drive.google.com/file/d/0B3nVAMzbERdMcDdlcEFqMnN0bjA/edit?usp=sharing
Última edición por kirb; 24 ABR 2014 a las 20:42
[UGUF] Merkules 24 ABR 2014 a las 23:12 
That is what happens when you use D3D9Win with the default settings.

The menus are changed under Frontend Settings in the wkD3D9Wnd.ini file that you should have in your WA folder, the in game resolution is for once you start a match.

If you want it to fill the screen, make sure Centered and Stretch are both set to 1. It should apply the settings next time you start.
Última edición por [UGUF] Merkules; 24 ABR 2014 a las 23:14
StepS 25 ABR 2014 a las 2:00 
The screen resolution only applies to the in-game environment, when you start a match. Menu screens are locked to 640x480. Recently however I made a hack that would enable a high resolution in the frontend, but show it centered (screenshot[puu.sh]). I'm still working on improving it though, but in order to get a well scalable menu one must first produce HD graphics for its elements.

Adding to the comment above: "Centered" is not required when "Stretch" is enabled (you will get the same results)
Última edición por StepS; 25 ABR 2014 a las 2:01
kirb 25 ABR 2014 a las 15:40 
It works, thanks guys!
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